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2017-03-24Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker
2017-03-22Some performance optimizations (#5424)Loïc Blot
2017-03-22[CSM] Add function to get player names in range (#5435)bigfoot547
2017-03-20Content_mapblock.cpp: Refactornumber Zero
2017-03-20Refactored client event if-else cascade to switch statementBen Deutsch
2017-03-20Map generation limit: Rewriteparamat
2017-03-19Fix /shutdown or ^C no longer causing server exitsfan5
2017-03-19Refactor Game class (part 2) (#5422)Loïc Blot
2017-03-19Block access to the `io` libraryred-001
2017-03-19Update server min protocol version to v24 (#5411)Loïc Blot
2017-03-18Server list cleanupShadowNinja
2017-03-18Show itemstring as tooltip if no item descriptionWuzzy
2017-03-18TOGGLE_CHAT keymap should togglechat not HUDLoic Blot
2017-03-17Reduce memory & function cost of Game class functions (#5406)Loïc Blot
2017-03-17avoid crashing when accessing mapgen early (#5384)zeuner
2017-03-17[CSM] Fix minimap problems (#5405)Loïc Blot
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-16Fix indentation problem since merge resolutionLoïc Blot
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-16Add ModStorageAPI to client side modding (#5396)Loïc Blot
2017-03-16Get biome list: Downgrade missing biome message to infostreamparamat
2017-03-16Sneak: Fix various problems with sneakingsfan5
2017-03-15Use true distance for block priority.Lars Hofhansl
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `get_node` and `get_node_or_nil`red-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] storage + fixesLoic Blot
2017-03-13[CSM] Improve security for client-sided mods (#5100)red-001
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add client-sided chat commands (#5092)red-001
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-03-13GUI: Allow texture packs to customize the progress bar (#5368)kilbith
2017-03-11Enable server side occlusion culling by default.Lars Hofhansl
2017-03-11Allow server side occlusion culling.Lars Hofhansl
2017-03-11Do not increase breath if at full breath.Auke Kok
2017-03-11database-redis: Support password authenticationsfan5
2017-03-11Climb speed: Increase default setting from 2 to 3paramat
2017-03-11Minimap: Optimisenumber Zero
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-03-10GUI: Convert loading screen's progress bar to image (#5362)kilbith
2017-03-05Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat
2017-03-05Font: attempt fallback font, abort if no fonts found.Auke Kok
2017-03-04FormSpec: Add position and anchor elements (#5284)adelcoding1
2017-02-26Dungeongen: Add and improve parametersparamat