aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2022-05-01Initialize wield mesh colors when changing item. (#12254)x2048
2022-04-30Deal with compiler warningssfan5
2022-04-30Enable additional warning flagssfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-28Fix password changing getting stuck if wrong password is entered oncesfan5
2022-04-28Apply disallow_empty_password to password changes toosfan5
2022-04-28Fix race condition in registration leading to duplicate create_auth callssfan5
2022-04-28Refactor local time getter functions (#12221)Oblomov
2022-04-28Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)paradust7
2022-04-28Show unknown node in debug screen (#12230)Wuzzy
2022-04-27Support CSS Color Module Level 4 (#12204)Lars Müller
2022-04-24Fix worldaligned texturesGiuseppe Bilotta
2022-04-24Fix some textures not being sent correctly to older clientsGiuseppe Bilotta
2022-04-21Fix some debug info showing despite being disabled in the UI (#12205)Lars Müller
2022-04-16Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)paradust7
2022-04-15upright_sprite: Fix walk animation in first person (#12194)SmallJoker
2022-04-14Implement shadow offsets for the new SM distortion function (#12191)x2048
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Don't test overflow behavior for VoxelArea extentsShadowNinja
2022-04-08Fix typo and update settings filesShadowNinja
2022-04-08Fix OOB read in trim("")ShadowNinja
2022-04-08Remove duplicate test for trimShadowNinja
2022-04-08Update directory name sanitizationShadowNinja
2022-04-08Add tests for sanitizeDirNameShadowNinja
2022-04-08Add additional reserved directory namesShadowNinja
2022-04-08Remove duplication in config.hShadowNinja
2022-04-08Spacing fixesShadowNinja
2022-04-08Treat empty XDG_CACHE_HOME same as unsetShadowNinja
2022-04-08Fix compiler warningsShadowNinja
2022-04-07Remove obsolete commented code (follow up to #12166)Dmitry Kostenko
2022-04-07Adjust shadowmap distortion to use entire SM texture (#12166)x2048
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
2022-04-07Compile Lua as C++ (#11683)Jude Melton-Houghton
2022-04-03Fix -mwindows flag not being applied anymoresfan5
2022-04-02Add depth sorting for node faces (#11696)x2048
2022-04-02Increase the ratio between shadow range and viewing rangeDmitry Kostenko
2022-03-31Limit shadow map to the viewing range (#12158)x2048
2022-03-31Tune shadow perspective distortion (#12146)x2048
2022-03-29Store vector metatable in registryJude Melton-Houghton
2022-03-29Optimize swapping nodes with equivalent lightingJude Melton-Houghton
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-14Fix memory leak in EmergeManagerDaroc Alden
2022-03-14Fix footsteps for players whose collision box min y != 0 (#12110)Gregor Parzefall
2022-03-11Fix undefined behavior in TileLayer (#12125)Daroc Alden
2022-03-09Remove direct OpenGL(ES) dependencysfan5
2022-03-09Use Irrlicht bindings for GL callsfan5
2022-03-09Fix memory leak from SpatialAreaStore (#12120)Daroc Alden
2022-03-07Correct normal bias for entitiesDmitry Kostenko
2022-03-07Fix shadows for upright sprite nodesDmitry Kostenko