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AgeCommit message (Expand)Author
2012-02-24mesh: warn only once about render-to-target not being supportedJonathan Neuschäfer
2012-02-24tile: remove redundant warning about failing render-to-targetJonathan Neuschäfer
2012-02-24tile: don't duplicate std::string::find_last_ofJonathan Neuschäfer
2012-02-24itemdef: handle the !render-to-target caseJonathan Neuschäfer
2012-02-06Tune brightness stuff and fog colorPerttu Ahola
2012-02-06Set default maximum viewing range to a bit more than default server send rang...Perttu Ahola
2012-02-06Fix calculating if block is in viewing range; fix fog and default minimum acc...Perttu Ahola
2012-02-05Players stay in environment even when dead, damage flash and fall damage fixesKahrl
2012-02-05Modify light values to work a bit better with non-smooth lightingPerttu Ahola
2012-02-02Set better visual light levelsPerttu Ahola
2012-02-02Fix some warnings on some compilersGiuseppe Bilotta
2012-02-02Merge remote-tracking branch 'kahrl/hidehud'Perttu Ahola
2012-02-02Fix server hang when stepping a furnace with a huge dtimeKahrl
2012-02-01Page up/down: don't display the old value, it was a little confusingKahrl
2012-02-01Page up and down change the minimum viewing rangeKahrl
2012-02-01Show the top line too when only chat, but not HUD is shownKahrl
2012-02-01F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...Kahrl
2012-01-25Fix craftresult_is_preview flood in log and remove unnecessary debug outputKahrl
2012-01-24Remove unnecessary delays from large data transfer unit testPerttu Ahola
2012-01-24Set default number of maximum users to 100 instead of 20Perttu Ahola
2012-01-24Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()Perttu Ahola
2012-01-22Fix "illegal escape sequence" in MSVC (actually not illegal)Perttu Ahola
2012-01-22Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp...Kahrl
2012-01-22tool and ToolItem apply item aliasesKahrl
2012-01-22Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa...Kahrl
2012-01-22cleanupKahrl
2012-01-22Create node metadata when placing nodes againKahrl
2012-01-22Client-side prediction of inventory changes, and some inventory menu fixesKahrl
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
2012-01-14Fix inventory glitch when connecting as new userKahrl
2012-01-13Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit anno...Kahrl
2012-01-12Tool progress bar tweakingKahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2012-01-06Fix key change menu a bitPerttu Ahola
2012-01-06ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)Perttu Ahola
2012-01-06Implement minetest.register_on_dieplayer()Perttu Ahola
2012-01-04Add missing checks to texture cachingPerttu Ahola
2012-01-03Limit range of ABM timer initial value randomizationPerttu Ahola
2012-01-02Use free rather than delete for malloc'd memoryPerttu Ahola
2012-01-02Initialize ABM timer to random value to spread processingPerttu Ahola
2012-01-02Fix ABM trigger chance being often way too highPerttu Ahola
2012-01-02Fix server sending stuff before textures have been sentPerttu Ahola
2012-01-02Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola
2012-01-02Add name field to registered entitiesPerttu Ahola
2012-01-02Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola
2012-01-02Add ObjectRef:get_luaentity()Perttu Ahola
2012-01-02Make text area in message dialog a bit largerPerttu Ahola
2012-01-02Texture cache on client (mostly made by sapier) (breaks network compatibility)Perttu Ahola
2012-01-02ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola