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AgeCommit message (Expand)Author
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `get_node` and `get_node_or_nil`red-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] storage + fixesLoic Blot
2017-03-13[CSM] Improve security for client-sided mods (#5100)red-001
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add client-sided chat commands (#5092)red-001
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-03-13GUI: Allow texture packs to customize the progress bar (#5368)kilbith
2017-03-11Enable server side occlusion culling by default.Lars Hofhansl
2017-03-11Allow server side occlusion culling.Lars Hofhansl
2017-03-11Do not increase breath if at full breath.Auke Kok
2017-03-11database-redis: Support password authenticationsfan5
2017-03-11Climb speed: Increase default setting from 2 to 3paramat
2017-03-11Minimap: Optimisenumber Zero
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2017-03-10GUI: Convert loading screen's progress bar to image (#5362)kilbith
2017-03-05Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat
2017-03-05Font: attempt fallback font, abort if no fonts found.Auke Kok
2017-03-04FormSpec: Add position and anchor elements (#5284)adelcoding1
2017-02-26Dungeongen: Add and improve parametersparamat
2017-02-22Fix wrong meta key in item meta on ItemStack constructionrubenwardy
2017-02-18Fixes for colorwallmounted and colorfacedir nodesDániel Juhász
2017-02-18Voxelmanip: Do not emerge or blit to blocks over map gen limitparamat
2017-02-18Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)red-001
2017-02-16Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok
2017-02-16Cavegen: Place correct biome surface in tunnel entrancesparamat
2017-02-16Objectpos over limit: Avoid crash caused by sector over limitparamat
2017-02-16Fix a small regression caused by e2ad76f.red-001
2017-02-15Fix >5 year old PlayerSAO deletion bugsfan5
2017-02-14FreeType: address font license issues (#5230)Auke Kok
2017-02-13Lighting: Update lighting at block loadingDániel Juhász
2017-02-12Footsteps: Fix offset footstep and shallow water sound bugsparamat
2017-02-10Plantlike: Fix visual_scale being applied squaredparamat
2017-02-10Revert "Plantlike: Fix visual_scale being applied squared (#5115)"Craig Robbins
2017-02-10Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins
2017-02-09Change default nodetimer_interval to 0.2s. (#5193)Auke Kok
2017-02-09Perform mesh animation only once per frame.Lars Hofhansl
2017-02-09OpenAL sound: Use a simpler distance modelparamat
2017-02-09No longer auto-generate a 'guest####' player name when name is emptyred-001
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-02-07Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy
2017-02-07Face shading: Add shade factor commentsparamat
2017-02-06Add support for unix socket connection to redis (#5179)Travis Burtrum