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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
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stencil_shadows
wield_animation
lizzy's patches for luanti
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Age
Commit message (
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Author
2023-03-27
Fix safeLoadFile() skipping 2 chars too much from the shebang (#13310)
DS
2023-03-24
Safely handle block deletion (#13315)
DS
2023-03-24
Return shadow_sky_body_orbit_tilt setting
x2048
2023-03-20
Move rendering engine reset after deletion of game objects
x2048
2023-03-19
Move drawing of wield tool into a dedicated step of the pipeline (#13338)
x2048
2023-03-19
Fix server-side formspec state keeping issue (#13332)
luk3yx
2023-03-19
Remove obsolete rendering core init code (#13341)
x2048
2023-03-16
Remove default keybind for pitchmove (#13319)
Gregor Parzefall
2023-03-16
Fix occasional black screen on startup
x2048
2023-03-13
Update nodes in LBM loop
Jude Melton-Houghton
2023-03-13
Improvement of #12974: better linear independent vector (#12979)
DS
2023-03-12
Fix rendertarget size being saved as screensize (#13313)
DS
2023-03-12
Fix infinite viewing_range (#13225)
lhofhansl
2023-03-11
Fix ChatPrompt crash in very narrow windows (#13305)
DS
2023-03-11
Scale culler steps proportionally to the mesh sizes (#13250)
x2048
2023-03-09
Update minetest.conf.example and translation file
updatepo.sh
2023-03-05
Reduce server CPU consumed by occlusion culling. (#13260)
lhofhansl
2023-03-05
Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391)
ROllerozxa
2023-03-05
Tile: Fix segfault caused by invalid PNG data
SmallJoker
2023-03-03
Remove accidental emacs files.
Lars
2023-03-03
Log server map send cycle time. (#13259)
lhofhansl
2023-03-02
Re-enable verbose logging on Android
sfan5
2023-03-02
Enable connected glass by default (#13242)
PrairieWind
2023-03-01
Drop dependency on IrrCompileConfig
numzero
2023-02-27
Add minetest.get_player_window_information() (#12367)
rubenwardy
2023-02-27
Fix for #13255: Check if client has a block even if the server has unloaded i...
lhofhansl
2023-02-26
Don't expire blocks visible to the client. (#13255)
lhofhansl
2023-02-26
Sky: transmit body_orbit_tilt to client. (#13193)
sofar
2023-02-22
Fix a -Wreorder warning
DS
2023-02-21
Reduce client's packet processing budget per iteration from 100 to 10ms. (#13...
lhofhansl
2023-02-20
Fix rounding errors when slicing the shadow draw list (#13226)
x2048
2023-02-20
Add chat HUD flag (#13189)
Alex
2023-02-18
Fix typo and missing entry in serveropcodes
paradust7
2023-02-18
Remove dead code behind Irrlicht version checks
sfan5
2023-02-18
Source image tracking in tile generation (#12514)
20kdc
2023-02-16
Add mesh-holding blocks to shadow drawlist. (#13203)
lhofhansl
2023-02-08
Generalize mesh chunking, and make it configurable. (#13179)
lhofhansl
2023-02-01
Separate drawlist from non-rendered blocks. (#13176)
lhofhansl
2023-01-31
8x block meshes (#13133)
x2048
2023-01-24
Display whole profiler numbers up to 999999 without scientific notation. (#13...
lhofhansl
2023-01-23
Remove the 'loops' occlusion culler (#13169)
x2048
2023-01-23
Decrease minimum for repeat_place_time (#13165)
DS
2023-01-23
Implement --debugger option to improve UX when debugging crashes (#13157)
sfan5
2023-01-23
Clear exposure compensation state textures on creation (#13151)
x2048
2023-01-19
Fix concurrency in texture source (#13150)
x2048
2023-01-16
Revisit F6 statistics formatting (#13126)
SmallJoker
2023-01-14
Improve chat history (#12975)
Jude Melton-Houghton
2023-01-14
Disable Prometheus in singleplayer mode
sfan5
2023-01-12
Improve `MetaDataRef:{get,set}_float` precision (#13130)
Jude Melton-Houghton
2023-01-12
Increase `ftos` precision (#13141)
Jude Melton-Houghton
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