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AgeCommit message (Expand)Author
2014-12-30Center status text for better visibility.Kodexky
2014-12-30Add extra buttons to Android GUI. All icons are licensed by freepik.com under...Kodexky
2014-12-29Fix -Wtype-limits warnings and remove disabling of -Wtype-limitsCraig Robbins
2014-12-29Print unit test failures to dstreamkwolekr
2014-12-29FontEngine: Don't use file extension to check font file compatibilitykwolekr
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-28LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr
2014-12-28Fix MSVC compiler warning about passing this pointer in initializer listsapier
2014-12-28Skip further loading of client if there was an exit signalChristophe Piveteau
2014-12-28Decoration: Add height_min and height_max parameterskwolekr
2014-12-28Cavegen: Fix copy & paste error (solves #2020)kwolekr
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat
2014-12-28Ore: Add Vein ore typekwolekr
2014-12-28Ore: Add Blob ore typekwolekr
2014-12-28PseudoRandom: Expose constant PSEUDORANDOM_MAXkwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-12-27VoxelManipulator: Remove unnecessary deallocation stepskwolekr
2014-12-27Set fallback content if resolving content vector requires everythingkwolekr
2014-12-27Redefine NodeResolver interface and replace with callback mechanismkwolekr
2014-12-24Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja
2014-12-24Large increase in performanceCraig Robbins
2014-12-23Silence misc. warningskwolekr
2014-12-23Make limiting of the reflow liquids queue size optionalCraig Robbins
2014-12-22Temporarily fix always bright wieldhand with shaders enabledkwolekr
2014-12-21Fix weird (and wrong) comment in test.cppKahrl
2014-12-20Re-add hacky fix for underwater grass, to fix mgv7 user's biomesparamat
2014-12-21Change TileSpec::frames to be std::vector not std::mapunknown
2014-12-19Fix visual_scale for plantlike nodes (again)Vanessa Ezekowitz
2014-12-18Fix visual_scale for NDT_PLANTLIKE being set too smallCraig Robbins
2014-12-18Suppress compiler warningCraig Robbins
2014-12-17Remove manual biome noise translationkwolekr
2014-12-18Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins
2014-12-16Fix OSX packaging finallyPavel Puchkin
2014-12-15Set WM_CLASS window hint for Xorgkwolekr
2014-12-14Expose mapgen chunksize in on_mapgen_init callbackskwolekr
2014-12-15Fixes #1687 by extra semaphore retval handle code for OSXPavel Puchkin
2014-12-14Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually calledkwolekr
2014-12-14Fix misleading error when exiting the client from the main menuCraig Robbins
2014-12-13Provide more info if a subgame is not valid/foundCraig Robbins
2014-12-12LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr
2014-12-13Fix segfault when dragging mouse out of mainmenu window (#1910)Kahrl
2014-12-12Fix missing call to std::ostringstream::strShadowNinja
2014-12-12Fix MSVC compiling warnings and remove an unused textureSmallJoker
2014-12-12Log: Silence errorstream during unittestskwolekr
2014-12-12Use std::string::empty() instead of size() where applicableAnton
2014-12-12Settings: Fix invalid memory access when setting not found in working memkwolekr
2014-12-12NodeResolver: Fix some comments and use const references for paramskwolekr
2014-12-12Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr
2014-12-12Allow footstep sounds to play for liquid and ladder nodes, making swimming an...MirceaKitsune
2014-12-13Responsive tooltip offset for Android.Kodexky