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AgeCommit message (Expand)Author
2017-07-06Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley
2017-07-05Fog effect when camera is inside cloudBen Deutsch
2017-07-04Treegen: Fix s16 overflow warning (#6082)Vincent Glize
2017-07-04Main Menu: Allow copying directories from non-Minetest locations (#6095)Elijah Duffy
2017-07-04Camera: Arm inertia code cleanup (#6094)kilbith
2017-07-02Fix crash due to missing pointer validationLoic Blot
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot
2017-07-02Camera: Improve arm inertiaJean-Patrick Guerrero
2017-07-02Dungeons: Add setting to prevent projecting dungeonsparamat
2017-07-01Include TILE_MATERIAL_OPAQUE in shaders header (#6086)stujones11
2017-07-01C++11 cleanup inventorymanager (#6077)Vincent Glize
2017-07-01Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'stujones11
2017-06-30Create a filesystem abstraction layer for CSM and only allow accessing files ...red-001
2017-06-30Mapgen: Remove unnecessary 'this->' from constructors (#6069)Paramat
2017-06-28Mgv7: Fix undefined 'float_mount_height'paramat
2017-06-27Fix for empty key/value when reading item string with wear but no metadata (#...Jesse McDonald
2017-06-27Fix msvc annoyances (#5963)adrido
2017-06-27Fix arm inertia limit casekilbith
2017-06-26Fix undefined behaviour in arm movement when dividing by zeroLoic Blot
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-26Fix Camera::add_arm_inertia -> addArmInertiaLoic Blot
2017-06-26Add Arm Inertia (#6050)kilbith
2017-06-26Ores: Make 'absheight' flag non-functionalparamat
2017-06-25Revert "Ores: Make 'absheight' flag non-functional"Loic Blot
2017-06-25Inventory: Fix wrong stack size behaviour and item loss (#6039)SmallJoker
2017-06-25Mgv7: Clean up divide-by-zero fixparamat
2017-06-25Ores: Make 'absheight' flag non-functionalparamat
2017-06-24Emit liquid sound if the player walks in liquid (#6040)Dániel Juhász
2017-06-24C++11 cleanup on constructors guiEngine (#6036)Vincent Glize
2017-06-24Game::showOverlayMessage: securise functionLoic Blot
2017-06-24Mgv7: Avoid divide-by-zero errorsparamat
2017-06-24Mgvalleys: Use existing 'lava_max_height' value in CavesRandomWalkparamat
2017-06-23Show param1 and param2 in debug screen (#6031)Wuzzy
2017-06-22LINT fixLoïc Blot
2017-06-22Fix CSM crash caused by move to C++11. (#6027)red-001
2017-06-22CavesRandomWalk: Make 'lava_depth' a mapgen parameterparamat
2017-06-21Cpp11 initializers: last src root changeset (#6022)Loïc Blot
2017-06-21Fix render order of overlays (#6008)Dániel Juhász
2017-06-21C++11 cleanup on constructors dir network (#6021)Vincent Glize
2017-06-21C++11 cleanup on constructors dir client (#6012)Vincent Glize
2017-06-21Fix console resize issue when maximising game window (#6023)Ezhh
2017-06-21Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed valueparamat
2017-06-21Inventory: Make addItem for empty ItemStacks respect max stack sizeJesse McDonald
2017-06-20Merge cguittfont lib in irrlicht change folder. (#6016)Loïc Blot
2017-06-20Fix console not being properly resized after window size changed (#6020)Zeno-
2017-06-20Automatic item and node colorization (#5640)Dániel Juhász
2017-06-20Fix 1 more warning reported by GCCLoic Blot
2017-06-20Fix 2 warnings reported by GCCLoic Blot
2017-06-19C++11 cleanup on constructors (#6000)Vincent Glize
2017-06-19Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (...Loïc Blot