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AgeCommit message (Expand)Author
2017-01-30Use fabs() instead of abs() (#5141)Dániel Juhász
2017-01-30Re-add halo highlight (#5130)Dániel Juhász
2017-01-30Add console height setting (#5136)Ezhh
2017-01-29Rename height to scale for openConsole() (#5139)Zeno-
2017-01-28Fix AIX threading buildShadowNinja
2017-01-28Fix synchronization issue at thread startShadowNinja
2017-01-28from_table: Fix crash for missing inventory or fieldSmallJoker
2017-01-28Make entity on_punch have same signature and behaviour as player on_punchsapier
2017-01-28Plantlike: Fix visual_scale being applied squared (#5115)Paramat
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-26Dungeongen: Fix selection of diagonal corridorsparamat
2017-01-26Dungeons: Add nodebox stairs to desert and sandstone dungeonsparamat
2017-01-27Fix after hardware node coloring (#5114)Dániel Juhász
2017-01-25Dungeongen: Fix out-of-voxelmanip access segfaultparamat
2017-01-25Block spam messages before calling on_chatmessage callbacks (#4805)rubenwardy
2017-01-24Add smooth lighting for all nodesnumber Zero
2017-01-24Wrap to positive degree values (#5106)raymoo
2017-01-24Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan5
2017-01-23Zoom FOV: Reduce minimum zoom FOV to 7 degreesparamat
2017-01-23Dungeons: Support nodebox stairs wider than 1 nodeparamat
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-22Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b0...sfan5
2017-01-21Remove os.exit from the Lua secure sandbox (#5090)Loïc Blot
2017-01-21Add show_statusline_on_connect setting (#5084)Loïc Blot
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot
2017-01-21Fix unknown command message not providing number of cmdsapier
2017-01-21Add Entity get_texture_mod() to Lua APIsapier
2017-01-21Detach the player from entities on death. (#5077)red-001
2017-01-21Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082)Loïc Blot
2017-01-21Do not force deletion of players when mapblock is full (#5081)Loïc Blot
2017-01-20Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)red-001
2017-01-19Fix MSVC build Build broken by 98e36d7SmallJoker
2017-01-18Add particle animation, glowsfan5
2017-01-17Fix typo in alias for deprecated settexturemodsapier
2017-01-17Remove client-side chat prediction. (#5055)red-001
2017-01-16Rename ObjectRef methods to be consistent and predictablerubenwardy
2017-01-15Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier
2017-01-15Add color names from web page referenced in luaapi docsapier
2017-01-14Only set material flag on rendered meshes (#5023)lhofhansl
2017-01-14Fix build with freetype support disabledsfan5
2017-01-14Fix another missing const reported by clang & @sfan5Loic Blot
2017-01-14Fix missing const in ServerActiveObject::getStaticDataLoic Blot
2017-01-13Organize defaultsettings.cppShadowNinja
2017-01-13Main menu tweaksShadowNinja
2017-01-13Optimize SAO getStaticData by using std::string pointer instead of return copyLoic Blot
2017-01-13Cleanup content_sao by factorizing similar code partsRogier
2017-01-13Enable mod security by defaultShadowNinja
2017-01-13Meshes: Make object mesh face shading consistentparamat
2017-01-11Make nametag removable with set_nametag_attributes (#5021)Rui
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot