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voxelalgorithms.cpp
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Author
2017-04-20
Light update for map blocks
Dániel Juhász
2017-04-20
Split light update into two parts
Dániel Juhász
2017-03-11
Light calculation: New bulk node lighting code
Dániel Juhász
2017-02-13
Lighting: Update lighting at block loading
Dániel Juhász
2017-01-04
Improve getPointedThing() (#4346)
Dániel Juhász
2016-11-28
Limit light_source in the engine (#4814)
juhdanad
2016-10-27
Cleanup
Dániel Juhász
2016-10-27
Use node lighting for liquid spreading
Dániel Juhász
2016-10-27
Improved lighting
Dániel Juhász
2014-06-23
Remove emerge and speedup addArea by using memcopy instead of one by one assi...
sapier
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-01-21
The new mapgen, noise functions, et al.
kwolekr
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-03-27
voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
Implement propagateSunlight for VoxelManipulator
Perttu Ahola