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string.h
Age
Commit message (
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Author
2015-01-03
Deduplicate code and use stdlib in string functions
ShadowNinja
2014-11-25
Fixes for Android build errors. Enable sensor landscape rotation.
KodexKy
2014-11-02
Cleanup and (mostly) document util/string.h and (very) minor refactoring
Craig Robbins
2014-10-29
Fix bug introduced by me (Zeno)
Craig Robbins
2014-10-29
Added names colours and refactored parseColorString()
Craig Robbins
2014-10-05
Add [colorize modifier
BlockMen
2014-09-28
Standardize tooltip row detection
BlockMen
2014-09-21
Use const references for Settings methods
ShadowNinja
2014-06-29
Fix msvc2012 build
sapier
2014-06-29
Add formspec api versioning
sapier
2014-03-12
Replace usage of long long with u64/s64
ShadowNinja
2014-02-09
Add capability to read table flag fields from Lua API
kwolekr
2014-02-08
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-05
Revert "Fix settings to honor numeric conversion errors"
kwolekr
2014-02-04
Fix settings to honor numeric conversion errors
sapier
2013-12-13
Implement urlencode and urldecode
Kahrl
2013-11-04
Accept hexadecimal and string values for seeds
kwolekr
2013-09-11
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-09
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-07-08
Settings: everything != 0 equals true; remove .asm shaders
PilzAdam
2013-03-05
Allow any character in formspec strings with escape char
kwolekr
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-02-06
Add flag string settings, flat map option
kwolekr
2013-01-23
Fix compile under MingW
kwolekr
2012-12-16
Added ability to fetch media from remote server (using cURL library)
Ilya Zhuravlev
2012-09-05
Enforce stricter world names using a blacklist
Matthew I
2012-06-17
Initially split utility.h to multiple files in util/
Perttu Ahola