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find_nodes_in_area
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hud_font_style
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container.h
Age
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Author
2017-11-08
Move files to subdirectories (#6599)
Vitaliy
2017-08-19
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-06-06
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2015-08-23
Clean up threading
ShadowNinja
2015-07-27
Add AreaStore data structure
est31
2015-03-17
MutexedQueue inherits must use std::deque instead of std::list
Loic Blot
2015-03-05
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-04
Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...
Loic Blot
2015-01-15
Change UniqueQueue to use a queue and a set.
unknown
2014-01-10
Make MutexQueue use jsemaphore for signaling
sapier
2013-12-13
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-01
Cleanup jthread and fix win32 build
sapier
2013-09-15
Always use builtin JThread library
kwolekr
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-04
Add texture pack selection to main menu
Novatux
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2012-12-02
On-demand item meshes and textures
Perttu Ahola
2012-06-17
Initially split utility.h to multiple files in util/
Perttu Ahola