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AgeCommit message (Expand)Author
2023-01-12Increase `ftos` precision (#13141)Jude Melton-Houghton
2022-11-24Rename "mod metadata" to "mod storage" everywhereJude Melton-Houghton
2022-11-15Add MetaDataRef:get_keys (#12841)Jude Melton-Houghton
2022-11-10Add mod storage PostgreSQL backendJude Melton-Houghton
2022-11-10Improve testListModsJude Melton-Houghton
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-10-13Speed up find_nodes_in_area (#12845)Jude Melton-Houghton
2022-10-13Test on-lighting node param1 in lighting testJude Melton-Houghton
2022-10-09Optimize lighting calculation (#12797)Jude Melton-Houghton
2022-09-27Add unittests for item movement code (#11885)savilli
2022-09-26Avoid duplication of mod metadata in memory (#12562)Jude Melton-Houghton
2022-09-26Modify PUC Lua to wrap C++ exceptions (#12445)Jude Melton-Houghton
2022-09-26Add lighting test and benchmark (#12802)Jude Melton-Houghton
2022-09-06Code optimizations / refactor (#12704)Herman Semenov
2022-07-29Fix media overriding regression (#12602)Lars Müller
2022-06-20Re-order sound-related code (#12382)SmallJoker
2022-06-03fix integer overflow in mapgen (#11641)JosiahWI
2022-05-22Replace all uses of core::list with std::list (#12313)paradust7
2022-05-21Improve testSerializeJsonString unit testssfan5
2022-05-18Use std::map instead of core::map (#12301)paradust7
2022-04-08Don't test overflow behavior for VoxelArea extentsShadowNinja
2022-04-08Remove duplicate test for trimShadowNinja
2022-04-08Update directory name sanitizationShadowNinja
2022-04-08Add tests for sanitizeDirNameShadowNinja
2022-04-08Fix compiler warningsShadowNinja
2022-04-07Compile Lua as C++ (#11683)Jude Melton-Houghton
2022-02-26Move the codebase to C++14sfan5
2022-01-30Get rid of empty test filesfan5
2022-01-30Raise max mapgen limit constant to align with mapblock sizesfan5
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton
2021-12-29Socket-related cleanupssfan5
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-12-01Network: Delete copy constructor and use std::move instead (#11642)SmallJoker
2021-11-26Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan5
2021-11-01Localize error messages in mainmenu (#11495)Riceball LEE
2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d
2021-09-17Shave off buffer copies in networking code (#11607)sfan5
2021-09-17Hide Wself-assign-overloaded and Wself-move unittest compilation warningsHybridDog
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-08-31Switch MapBlock compression to zstd (#10788)lhofhansl
2021-06-23Rework Settings to support arbitrary hierarchies (#11352)sfan5
2021-05-30Fix base64 validation and add unittests (#10515)Lars Müller
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: don't use RenderingEngine singleton on CAOLoic Blot
2021-03-20Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-02Refactor utf8_to_wide/wide_to_utf8 functionssfan5
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
2021-01-29Settings: Purge getDefault, clean FontEngineSmallJoker