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path: root/src/settings_translation_file.cpp
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2016-12-14Update minetest.conf.example and settings_translation_file.cppest31
2016-08-30Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486)Rui
2016-08-30Update minetest.conf.example and settings_translation_file.cppest31
2016-08-20Tidy up generate_from_settingtypes.lua a bit.Tim
* Multiline strings * Table-concat instead of String-concats * string.rep instead of loop-concat * string.format %q instead of manual quotation by gsub * Assert writeable files * Generate new settings_translation_file
2016-07-24Update minetest.conf.example and the settings translation fileest31
2016-07-12Update minetest.conf.example, and settings_translation_file.cppest31
2016-05-05Update settings translation file and minetest.conf.exampleest31
2016-05-03Settings_translation_file: Update mapgen with cave width parameterparamat
2016-04-14Add option to disable entity selectionboxes. (#3992)TriBlade9
Setting only loaded once, default value is to enable them.
2016-03-19Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok
ABM's are hardcoded to run every 1.0s, NodeTimers are hard coded to run at every 1.0s. Block mgmt is running every 2.0sec. However, these timers can be better tuned for both higher and lower values by server owners. Some server owners want to, and have the resources to send more packets per second to clients, and so they may wish to send smaller updates sooner. Right now all ABM's are coalesced into 1.0 second intervals, resulting in large send queues to all clients. By reducing the amount of possible timers, one can get a far better response rate and lower the perception of lag. On the other side of the camp, some servers may want to increase these values, which again isn't easily doable. The global settings abm_interval and nodetimer_interval are set to current values by default. I've tested with 0.2/0.5 type values and noticed a greatly improved response and better scattering of nodetimers, as well as enjoying not faceplanting into doors with pressure plates anymore.
2016-03-15Add option to not send pre v25 init packetest31
The legacy init packet (pre v25) sends information about the client's password that a server could use to log in to other servers if the username and password are the same. All the other benefits of SRP of protocol v25 are missed if the legacy init packet is still sent during connection creation. This patch adds an option to not send the v25 init packet. Not sending the v25 packet means breaking compat with pre v25 servers, but as the option is not enabled by default, no servers are affected unless the user explicitly flips the switch. More than 90% of the servers on the serverlist support post v25 protocols. The patch also fixes a bug with greying out of non compliant servers being done wrongly, the min and max params were mixed.
2016-03-12Add options for screenshot format and qualityDiego Martinez
2016-03-12Documentation: Auto-update conf.example and settings_translation_file.cppparamat
2016-02-27Update po files, minetest.conf.example and settings_translation_file.cppest31
2016-02-21Remove preload_item_visuals codeRealBadAngel
Closes #3748
2015-12-10Fix some setting documentationest31
* Horizontal and vertical are used wrongly. Use height and width because horizontal/vertical describes different things. Thanks @kilbith for pointing out. * Update minetest.conf.example and settings_translation_file.cpp * Correct maximum/minimum copy paste mistake.
2015-11-08Update minetest.conf.example and src/settings_translation_file.cppest31
2015-10-25Escape " in generated settings_translation_file.cppPilzAdam
2015-10-24Improve Lua settings menuPilzAdam
* Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum