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path: root/src/settings_translation_file.cpp
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2022-12-10Update minetest.conf.exampleupdatepo.sh
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-07-20Update minetest.conf.exampleupdatepo.sh
2022-04-08Fix typo and update settings filesShadowNinja
2022-01-25Update example config and translation .cppupdatepo.sh
2021-11-27Update minetest.conf.example and dummy cpp fileupdatepo.sh
2021-06-16Update minetest.conf.example and dummy translation fileupdatepo.sh
2021-02-23Update minetest.conf.example and dummy translation fileupdatepo.sh
2021-01-30Update minetest.conf.example and dummy translation fileupdatepo.sh
2020-09-14Remove "generate normal maps" feature (#10313)hecks
Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
2020-06-13Update minetest.conf.example, settings_translation_file.cppupdatepo.sh
2020-04-03Update minetest.conf.example, settings_translation_file.cppupdatepo.sh
2020-01-24Update translation sourcesrubenwardy
2019-10-12Update translation stringsupdatepo.sh
2019-09-09Update translation stringsupdatepo.sh
2019-02-23Update minetest.conf.example and settings_translation_file.cpp (#8278)Paramat
2019-02-23Remove 's' from 'automatic forwards' (#8272)ANAND
2019-02-14 Update minetest.conf.example, settings strings and locale files (#8230)Wuzzy
2018-12-09Update minetest.conf.example and run updatepo.sh (#7947)Update Script
2018-11-22Client-side autojump. Remove Android-only stepheight autojump (#7228)Ben Deutsch
Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
2018-07-25Settings: Fix indents, chat_message_*. Update translations (#7580)SmallJoker
2018-06-26Update settings translationsSmallJoker
2018-05-29Add crossview support (#7361)otdav33
2017-10-31Rewrite rendering engine (#6253)Vitaliy
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods
2017-10-17Add updated settings_translation_fileEsteban I. RM
2017-10-17don't pass g_settings around, and use it directlyEsteban I. RM
2017-10-17Regenerate minetest.conf.example and translation fileEsteban I. RM
2017-10-15Real global textures (#6105)Vitaliy
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
2017-08-30Remove DSTACK support (#6346)Loïc Blot
Debugstacks is not useful, we don't really use it, the DebugStack is not pertinent, gdb and lldb are better if we really want to debug.
2017-08-17New lighting curve (#5279)Vitaliy
* New lighting curve * Make polynomial lighting curve * Update default lighting settings
2017-07-14Remove remaining modstore code (#6120)Elijah Duffy
2017-06-10Add a server-sided way to remove color codes from incoming chat messages (#5948)red-001
These code be generated by CSM, a modded client or just copy and pasted by the player. Changes - Update configuration example and setting translation file. - Remove colour codes before logging chat. - Add setting to remove colour codes before processing the chat.
2017-06-08Autorun: Change to 'autoforward' (#5926)Paramat
Minetest does not have 'run'. Automatic forwards is very often used while flying or swimming, so a general word is more suitable.
2017-05-06Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy
2017-04-25Footsteps without view bobbing (#5645)Louis Pearson
* Remove redundant view_bobbing setting Also fixes bug where disabling view_bobbing disables footstep sounds. * Removes redundant view_bobbing setting Setting view_bobbing amount to 0 is now the only way to turn view_bobbing on and off. Also fixed a bug where footstep sounds would not play when view_bobbing was disabled.
2017-04-20Run generate_from_settingtypes.luaEkdohibs
2017-04-09Hard-coded undersampling.number Zero
Adds uniform undersampling for the 3D rendered scene. GUI elements are not undersampled, resulting in better playability for users with low-performance platforms with readable fonts and formspecs. The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels which translates into a resolution reduction of x4, x9 or x16, and is significant.
2017-03-26Add mesh generation delaynumber Zero
2016-12-14Update minetest.conf.example and settings_translation_file.cppest31
2016-08-30Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486)Rui
2016-08-30Update minetest.conf.example and settings_translation_file.cppest31
2016-08-20Tidy up generate_from_settingtypes.lua a bit.Tim
* Multiline strings * Table-concat instead of String-concats * string.rep instead of loop-concat * string.format %q instead of manual quotation by gsub * Assert writeable files * Generate new settings_translation_file
2016-07-24Update minetest.conf.example and the settings translation fileest31
2016-07-12Update minetest.conf.example, and settings_translation_file.cppest31
2016-05-05Update settings translation file and minetest.conf.exampleest31
2016-05-03Settings_translation_file: Update mapgen with cave width parameterparamat
2016-04-14Add option to disable entity selectionboxes. (#3992)TriBlade9
Setting only loaded once, default value is to enable them.
2016-03-19Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok
ABM's are hardcoded to run every 1.0s, NodeTimers are hard coded to run at every 1.0s. Block mgmt is running every 2.0sec. However, these timers can be better tuned for both higher and lower values by server owners. Some server owners want to, and have the resources to send more packets per second to clients, and so they may wish to send smaller updates sooner. Right now all ABM's are coalesced into 1.0 second intervals, resulting in large send queues to all clients. By reducing the amount of possible timers, one can get a far better response rate and lower the perception of lag. On the other side of the camp, some servers may want to increase these values, which again isn't easily doable. The global settings abm_interval and nodetimer_interval are set to current values by default. I've tested with 0.2/0.5 type values and noticed a greatly improved response and better scattering of nodetimers, as well as enjoying not faceplanting into doors with pressure plates anymore.
2016-03-15Add option to not send pre v25 init packetest31
The legacy init packet (pre v25) sends information about the client's password that a server could use to log in to other servers if the username and password are the same. All the other benefits of SRP of protocol v25 are missed if the legacy init packet is still sent during connection creation. This patch adds an option to not send the v25 init packet. Not sending the v25 packet means breaking compat with pre v25 servers, but as the option is not enabled by default, no servers are affected unless the user explicitly flips the switch. More than 90% of the servers on the serverlist support post v25 protocols. The patch also fixes a bug with greying out of non compliant servers being done wrongly, the min and max params were mixed.
2016-03-12Add options for screenshot format and qualityDiego Martinez