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server.cpp
Age
Commit message (
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Author
2011-10-18
Add /clearobjects
Perttu Ahola
2011-10-16
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
When granting or revoking privileges, notify the target player too
Perttu Ahola
2011-10-16
When player times out, log the action as a timeout rather than regular quitting
Perttu Ahola
2011-10-16
Check NULL pointer properly in some new code trying to log new stuff
Perttu Ahola
2011-10-16
Switch more stuff to use the logging thing and fix segfault on player leave f...
Perttu Ahola
2011-10-16
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-15
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
Handle death and respawn better
Perttu Ahola
2011-10-15
Improve mobv2
Perttu Ahola
2011-10-15
mobv2
Perttu Ahola
2011-10-14
Lock mutex when accessing m_env in Server::~Server
Perttu Ahola
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
Saner block modification flag operation for not saving everything always
Perttu Ahola
2011-09-26
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
Server user limit configuration option
Perttu Ahola
2011-09-26
Merge remote-tracking branch 'darkrose/master'
Perttu Ahola
2011-09-24
Fixed null pointer dereference errors found by cppcheck
Joshua Beck
2011-09-23
Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-22
Make client report a newer version number to the server than 2011-07-31 does ...
0.2.20110922_1
Perttu Ahola
2011-09-22
added locking chests - clean patch
darkrose
2011-09-16
Revert some changes that could lead to slower map transfer and increaed netwo...
Kahrl
2011-09-08
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-08-30
Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape'
Perttu Ahola
2011-08-25
Merged 2 branches because they relied on each other.
JacobF
2011-08-23
If a user doesn't have build rights, don't allow them to move items to and fr...
JacobF
2011-08-22
if creative mode and player has no build privileges, cannot drop items.
Perttu Ahola
2011-08-22
Fixed some protocol comment errors in clientserver.h and elsewhere
Perttu Ahola
2011-08-22
Possibly fixed the extremely rare PeerNotFound loop bug.
Perttu Ahola
2011-08-22
Server now supports replies without prefix
Giuseppe Bilotta
2011-08-22
Defines for server command context flags
Giuseppe Bilotta
2011-08-22
Remove distinction between /# and / commands
Giuseppe Bilotta
2011-08-16
Implemented MEET_OTHER
Perttu Ahola
2011-08-12
Fixed/extended/modified ban stuff to be good for inclusion
Perttu Ahola
2011-08-12
added ipban support
Constantin Wenger
2011-08-11
Notify other players of wielded item change
Giuseppe Bilotta
2011-08-11
Clients inform server on wielded item
Giuseppe Bilotta
2011-08-11
Server should use the same eye position as the client
Giuseppe Bilotta
2011-07-31
Fixes a bug that made the server to deny non-empty passwords from players con...
Perttu Ahola
2011-07-31
Fixed problem of server always receiving an empty password from the client
Perttu Ahola
2011-07-31
Made stricter handling for old clients because now they are not compatible at...
Perttu Ahola
2011-07-30
Fixed handling of inventory in creative mode (normal inventory is not trashed...
Perttu Ahola
2011-07-30
fix to the former
Perttu Ahola
2011-07-30
easier notice on old version
Perttu Ahola
2011-07-30
Added network protocol version number in protocol
Perttu Ahola
2011-07-30
Server configuration is now written when "/#setting whatever = whatever" is i...
Perttu Ahola
2011-07-30
Added message of the day and made it properly configurable using /#setting (n...
Perttu Ahola
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