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server.cpp
Age
Commit message (
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Author
2017-08-23
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-19
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
Loïc Blot
2017-08-18
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
server.cpp: unroll setting when sending mapblocks (#6265)
Loïc Blot
2017-08-16
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-15
server.cpp: code modernization
Loic Blot
2017-08-14
Various server.cpp cleanups
Loic Blot
2017-08-14
Server::AsyncRunStep + Server::sendAddNode: modernize code
Loic Blot
2017-07-27
Remove one unused variable in Server::Receive function
Loic Blot
2017-07-18
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-16
Chat protocol rewrite (#5117)
Loïc Blot
2017-06-18
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-14
Remove legacy content_abm.{cpp,h}
Loïc Blot
2017-06-11
Use thread_local instead from some static settings (#5955)
Loïc Blot
2017-06-11
Sound: Add pitch option (#5960)
Rui
2017-06-11
(Re)spawn players within 'mapgen_limit'
paramat
2017-06-10
Add a server-sided way to remove color codes from incoming chat messages (#5948)
red-001
2017-06-09
Fix sending color codes to clients that don't support them. (#5950)
red-001
2017-06-08
Have the server send the player list to the client (#5924)
red-001
2017-06-06
Revert "Remove deprecated code segments (#5891)"
Loïc Blot
2017-06-04
Remove deprecated code segments (#5891)
Thomas--S
2017-06-04
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-05-20
Real control fix (#5787)
Loïc Blot
2017-05-19
Mainmenu: Fix issues while trying to enable all mods (#5770)
SmallJoker
2017-05-17
Particles: Do not send single particles to distant clients (#5760)
Paramat
2017-05-02
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-03
Sound API: Add fading sounds
Brandon
2017-04-30
Add clouds API
Ben Deutsch
2017-04-25
Rename Scripting API files for consistency
ShadowNinja
2017-04-23
Player data to Database (#5475)
Loïc Blot
2017-04-22
Add on_flood() callback.
Auke Kok
2017-04-21
Fix #5617 - respect message and reconnect parameters when shutting down immed...
orwell96
2017-04-17
Fix MSVC build broken by 34d32ce
SmallJoker
2017-04-15
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-14
ClientIface::sendToAll: honor packet configuration (#5590)
Loïc Blot
2017-04-08
Move chat command handling code from C++ to Lua (#5528)
red-001
2017-04-06
Fix multiple death messages (#5305)
presstabstart
2017-03-19
Fix /shutdown or ^C no longer causing server exit
sfan5
2017-03-19
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-18
Server list cleanup
ShadowNinja
2017-03-13
[CSM] storage + fixes
Loic Blot
2017-03-13
[CSM] implement client side mod loading (#5123)
Loïc Blot
2017-03-13
[CSM] Client side modding
Loic Blot
2017-02-08
Add ModMetadata API (#5131)
Loïc Blot
2017-01-25
Block spam messages before calling on_chatmessage callbacks (#4805)
rubenwardy
2017-01-22
Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b0...
sfan5
2017-01-21
Add show_statusline_on_connect setting (#5084)
Loïc Blot
2017-01-21
Revert "Detach the player from entities on death." (#5087)
Loïc Blot
2017-01-21
Detach the player from entities on death. (#5077)
red-001
2017-01-20
Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)
red-001
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