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minetest.git
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find_nodes_in_area
handswap_keybind
hud_font_style
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server.cpp
Age
Commit message (
Expand
)
Author
2011-04-06
stone shovel now needs cobble, not stone.
Perttu Ahola
2011-04-06
Server: Only send node removal/addition to client if client's player is near ...
Perttu Ahola
2011-04-05
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
initial workings of the furnace
Perttu Ahola
2011-04-05
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-04
Fixed chest contents not immediately updating to all players
Perttu Ahola
2011-04-04
Chests work now!
Perttu Ahola
2011-04-04
initial chest metadata
Perttu Ahola
2011-04-04
fully implemented the sign with the new framework
Perttu Ahola
2011-04-03
commit before some more radical changes
Perttu Ahola
2011-04-03
Removed lua stuff
Perttu Ahola
2011-04-03
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-02
tuned water texture and removed two debug prints from server
Perttu Ahola
2011-04-02
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-03-02
mapgen work-in-progress
Perttu Ahola
2011-03-01
mapgen tweaking
Perttu Ahola
2011-02-28
fixed server sending wrong position of node removal
Perttu Ahola
2011-02-28
added trees (very glitchy) and changed grass texture
Perttu Ahola
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-23
updated scripting api a bit
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-18
random code cleaning, shouldn't affect anything
Perttu Ahola
2011-02-15
Ctrl+C handling on POSIX, some commands for server and other tweaking
Perttu Ahola
2011-02-15
server now won't crash when it is tries to generate blocks that are not insid...
Perttu Ahola
2011-02-14
New way of determining the outcome of digging
Perttu Ahola
2011-02-14
players to not be saved when map saving is disabled (due to some error)
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
2011-02-06
mapgen tweaking
Perttu Ahola
2011-02-05
mapgen stuff
Perttu Ahola
2011-02-02
some tweaking
Perttu Ahola
2011-02-01
end-of-day.
Perttu Ahola
2011-02-01
one line of cleaning server code
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-01-30
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-28
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-26
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-25
Fixed a bug of server not reloading unloaded blocks when player builds or dig...
Perttu Ahola
2011-01-24
Faster lighting at map generation time
Perttu Ahola
2011-01-24
small fixes here and there
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2011-01-18
now it works!
Perttu Ahola
2011-01-18
tinkering
Perttu Ahola
2011-01-18
fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
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