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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Age
Commit message (
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Author
2023-03-07
Dual wielding
Lizzy Fleckenstein
2022-12-24
Make MapEditEvent more complete
Jude Melton-Houghton
2022-11-23
avoid clearChildAttachments iterator invalidation (#12987)
Jude Melton-Houghton
2022-10-30
Allow rotating entity selectionboxes (#12379)
Lars Müller
2022-09-26
Avoid duplication of mod metadata in memory (#12562)
Jude Melton-Houghton
2022-09-20
Fix formula used for acceleration (#12353)
Lars Müller
2022-08-19
Prevent loading a world with unresolved dependencies (#12542)
rubenwardy
2022-08-12
Physics overrides: Move values to a common struct (#12591)
SmallJoker
2022-07-30
Fix some warnings (#12615)
rubenwardy
2022-07-29
Fix media overriding regression (#12602)
Lars Müller
2022-07-14
Refactor ModConfiguration
rubenwardy
2022-07-14
Move f1000 sanitizing to the places that still use this type
sfan5
2022-06-11
on_deactivate: distinguish removal and unloading (#11931)
Lars Müller
2022-06-11
No damage effects on hp_max change (#11846)
Lars Müller
2022-06-07
Sanitize player position and speed server-side (#12396)
sfan5
2022-05-29
Handle lua entity HP changes correctly (like punches)
sfan5
2022-04-08
Fix compiler warnings
ShadowNinja
2022-01-30
Use virtual paths to specify exact mod to enable (#11784)
rubenwardy
2022-01-15
Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-04
Inventory: Add ServerEnv checks for calls during script init
SmallJoker
2021-12-06
Fix get_bone_position() on unset bones modifying their position
sfan5
2021-10-31
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-20
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-10-12
Fix player HP desync between client and server
savilli
2021-08-28
Remove redundant on_dieplayer calls
savilli
2021-07-31
Mods: Combine mod loading checks and deprection logging (#11503)
SmallJoker
2021-07-10
Script API: Fix segfault in remove_detached_inventory
SmallJoker
2021-05-29
UnitSAO: Prevent circular attachments
SmallJoker
2021-04-13
Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)
SmallJoker
2021-03-07
Protect per-player detached inventory actions
SmallJoker
2021-02-23
Allow overwriting media files of dependencies (#10752)
DS
2021-02-15
Server-side authority for attached players (#10952)
SmallJoker
2021-02-12
Send attachments instantly before set_pos (#10235)
SmallJoker
2021-01-22
Remove dead code (#10845)
rubenwardy
2021-01-21
Removed some obsolete code (#10562)
Zughy
2021-01-11
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-02
Add on_deactivate callback for luaentities (#10723)
hecks
2020-12-29
Add minetest.get_objects_in_area (#10668)
Elias Fleckenstein
2020-11-12
PlayerSAO: Run on_player_hpchange raw change values (#10478)
SmallJoker
2020-10-19
Implement unloading of static_save=false objects according to existing docs (...
sfan5
2020-10-19
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-04
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-01
(se)SerializeString: Include max length in the name
SmallJoker
2020-09-26
Patch fast/teleport vulnerability when attached to an entity (#10340)
Elias Fleckenstein
2020-08-20
Load media from subfolders (#9065)
DS
2020-06-04
Move shared parameters sending to UnitSAO (#9968)
SmallJoker
2020-05-29
Clean up CAO nametag handling and remove deprecated AO_CMD
sfan5
2020-05-27
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-07
Server class code cleanups (#9769)
Loïc Blot
2020-05-05
Server: Improve some log messages (#9820)
sfan5
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