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AgeCommit message (Expand)Author
2023-03-07Dual wieldingLizzy Fleckenstein
2022-12-24Make MapEditEvent more completeJude Melton-Houghton
2022-11-23avoid clearChildAttachments iterator invalidation (#12987)Jude Melton-Houghton
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-09-26Avoid duplication of mod metadata in memory (#12562)Jude Melton-Houghton
2022-09-20Fix formula used for acceleration (#12353)Lars Müller
2022-08-19Prevent loading a world with unresolved dependencies (#12542)rubenwardy
2022-08-12Physics overrides: Move values to a common struct (#12591)SmallJoker
2022-07-30Fix some warnings (#12615)rubenwardy
2022-07-29Fix media overriding regression (#12602)Lars Müller
2022-07-14Refactor ModConfigurationrubenwardy
2022-07-14Move f1000 sanitizing to the places that still use this typesfan5
2022-06-11on_deactivate: distinguish removal and unloading (#11931)Lars Müller
2022-06-11No damage effects on hp_max change (#11846)Lars Müller
2022-06-07Sanitize player position and speed server-side (#12396)sfan5
2022-05-29Handle lua entity HP changes correctly (like punches)sfan5
2022-04-08Fix compiler warningsShadowNinja
2022-01-30Use virtual paths to specify exact mod to enable (#11784)rubenwardy
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli
2022-01-04Inventory: Add ServerEnv checks for calls during script initSmallJoker
2021-12-06Fix get_bone_position() on unset bones modifying their positionsfan5
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-10-12Fix player HP desync between client and serversavilli
2021-08-28Remove redundant on_dieplayer callssavilli
2021-07-31Mods: Combine mod loading checks and deprection logging (#11503)SmallJoker
2021-07-10Script API: Fix segfault in remove_detached_inventorySmallJoker
2021-05-29UnitSAO: Prevent circular attachmentsSmallJoker
2021-04-13Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)SmallJoker
2021-03-07Protect per-player detached inventory actionsSmallJoker
2021-02-23Allow overwriting media files of dependencies (#10752)DS
2021-02-15Server-side authority for attached players (#10952)SmallJoker
2021-02-12Send attachments instantly before set_pos (#10235)SmallJoker
2021-01-22Remove dead code (#10845)rubenwardy
2021-01-21Removed some obsolete code (#10562)Zughy
2021-01-11Implement on_rightclickplayer callback (#10775)JDiaz
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2020-12-29Add minetest.get_objects_in_area (#10668)Elias Fleckenstein
2020-11-12PlayerSAO: Run on_player_hpchange raw change values (#10478)SmallJoker
2020-10-19Implement unloading of static_save=false objects according to existing docs (...sfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-09-26Patch fast/teleport vulnerability when attached to an entity (#10340)Elias Fleckenstein
2020-08-20Load media from subfolders (#9065)DS
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
2020-05-29Clean up CAO nametag handling and remove deprecated AO_CMDsfan5
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-05Server: Improve some log messages (#9820)sfan5