Age | Commit message (Expand) | Author |
2012-12-02 | Smooth day-night transitions | Perttu Ahola |
2012-11-30 | Add shutdown hook interface to Lua API | Matthew I |
2012-11-25 | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune |
2012-11-25 | A bunch of fixes | MirceaKitsune |
2012-11-25 | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune |
2012-11-25 | Complete the attachment framework. | MirceaKitsune |
2012-11-25 | Framework for the attachment system, new object property which allows changin... | MirceaKitsune |
2012-11-25 | Get the new animation framework properly working | MirceaKitsune |
2012-11-25 | Joint positioning and rotation code, and fix a problem related to their lua API | MirceaKitsune |
2012-11-25 | Allow the LUA API to set animations to meshes as well as the animation speed.... | MirceaKitsune |
2012-11-25 | Add a subfolder for models and transfer models from server to client | MirceaKitsune |
2012-11-25 | Properly read the mesh from LUA. | MirceaKitsune |
2012-11-03 | Merge pull request #243 from xyzz/liquid_renewable | PilzAdam |
2012-09-09 | Add dtime_s to entity activation | Perttu Ahola |
2012-09-09 | Fix ObjectRef:punch() | Perttu Ahola |
2012-09-07 | Add liquid_renewable property. | Ilya Zhuravlev |
2012-09-01 | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev |
2012-08-12 | Add ban management routines to Lua API | Matthew I |
2012-08-12 | Extend Lua API in order to implement chat commands | Matthew I |
2012-08-12 | Allow digging of unknown nodes | Matthew I |
2012-07-27 | Handle max<min in LuaPseudoRandom::l_next() | Perttu Ahola |
2012-07-27 | Experimental-ish rollback functionality | Perttu Ahola |
2012-07-25 | Improve inventory callbacks a bit | Perttu Ahola |
2012-07-25 | Remove special handling of creative mode | Perttu Ahola |
2012-07-25 | Detached inventory callbacks and reworked node metadata callbacks | Perttu Ahola |
2012-07-24 | Detached inventories | Perttu Ahola |
2012-07-23 | Implement node timers | darkrose |
2012-07-22 | minetest.register_on_player_receive_fields() | Perttu Ahola |
2012-07-22 | Add minetest.get_modnames() to Lua API | Matthew I |
2012-07-21 | Fix typo in scriptapi.cpp in minetest.get_craft_recipe() | Perttu Ahola |
2012-07-21 | Check for table type when reading groups from Lua | darkrose |
2012-07-21 | Add minetest.get_craft_recipe() | darkrose |
2012-07-19 | Allow defining player's inventory form in Lua | Perttu Ahola |
2012-06-19 | Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value) | Perttu Ahola |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-16 | Fix "Node placement prediction failed for (places __default) - Name not known" | Perttu Ahola |
2012-06-16 | Node texture animation | Perttu Ahola |
2012-06-10 | Node placement client-side prediction | Perttu Ahola |
2012-06-06 | Allow replacements in cooking and fuel recipes | Kahrl |
2012-06-05 | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola |
2012-06-05 | place_node, dig_node and punch_node; an in-game tester tool; remove old code | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em... | darkrose |
2012-06-03 | Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a... | Perttu Ahola |
2012-06-03 | minetest.get_craft_result | Perttu Ahola |
2012-06-03 | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola |
2012-06-03 | on_metadata_inventory_{move,offer,take} | Perttu Ahola |
2012-06-03 | Implement sign using form field protocol | Perttu Ahola |
2012-06-03 | Add node on_construct, on_destruct callbacks and update lua_api.txt | Perttu Ahola |