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AgeCommit message (Expand)Author
2022-09-16Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)Wuzzy
2022-09-12Mainmenu: Properly sort mods and games (#12758)SmallJoker
2022-09-11Fix potential use-after-free with item metadata (#12729)Jude Melton-Houghton
2022-09-06Code optimizations / refactor (#12704)Herman Semenov
2022-08-13Check hp_max > 0 for entities (#12667)Lars Müller
2022-08-13Allow buffer argument to VoxelManip:get_light_data (#12682)Jude Melton-Houghton
2022-08-12Physics overrides: Move values to a common struct (#12591)SmallJoker
2022-08-10Fix crash when stars are resetZughy
2022-08-02Run Minetest update checker on startup (#7629)SmallJoker
2022-08-02Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.tx...AFCMS
2022-07-30Fix some warnings (#12615)rubenwardy
2022-07-23Let core.get_mod_storage be called multiple times (#12572)Jude Melton-Houghton
2022-07-14Add check_mod_configuration to main menurubenwardy
2022-07-14Reduce code duplication between c_converter.cpp and helper.cppsfan5
2022-07-14Remove unnecessary float limits from script APIsfan5
2022-07-13Animated particlespawners and more (#11545)Lexi Hale
2022-07-09Sounds: Various little improvements (#12486)SmallJoker
2022-07-02Allow to set maximum star opacity at daytime (#11663)Wuzzy
2022-06-28Remove tile_images and special_materials obsolete code (#12455)Zughy
2022-06-26Fix two memleak reports from Coverity (#12466)JosiahWI
2022-06-20Re-order sound-related code (#12382)SmallJoker
2022-06-15Fix entity related bugssfan5
2022-06-11on_deactivate: distinguish removal and unloading (#11931)Lars Müller
2022-06-11No damage effects on hp_max change (#11846)Lars Müller
2022-06-05Android: Add support for sharing debug.txt (#12370)rubenwardy
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
2022-06-03Add helper functions to make tool usable n times (#12047)Wuzzy
2022-05-29Fix use-after-free in node meta cleanupsfan5
2022-05-29Reject registering node with empty namesfan5
2022-05-29Remove debug.get/setmetatable from security whiteliststefan
2022-05-29Get rid of node metadata when it becomes emptysfan5
2022-05-29Add API function to invoke player respawnsfan5
2022-05-29Protect a few more settings from being set from modssfan5
2022-05-26Reduce size of ContentFeatures structuresfan5
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-10Support packing arbitrary graphs (#12289)Jude Melton-Houghton
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-05-02Remove some unused variable from Lua class wrapperssfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Spacing fixesShadowNinja
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
2022-03-29Store vector metatable in registryJude Melton-Houghton
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2022-03-05Allow get_sky to return a table (#11963)Zughy