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path: root/src/script/lua_api
AgeCommit message (Expand)Author
2016-12-21Fix warning reported by clang (possible bug in Settings lua api)sfan5
2016-12-20Mod security: Allow read-only access to all mod pathsShadowNinja
2016-12-08Simple decorations: Fix range check for deco->deco_param2Auke Kok
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-13Fix crash when attached object no longer existsRogier
2016-11-02Add minetest.get_server_uptime() function to Lua API (#4702)Brandon
2016-10-31Add version APIShadowNinja
2016-10-31Lua voxelmanip: Add optional buffer param for 'get param2 data'paramat
2016-10-30Fix overloading problems mentioned by clangLoic Blot
2016-10-30PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul
2016-10-25Adding LuaError on attempt to assign vectors with values out of rangeFoghrye4
2016-10-16Emergeblocks: Fix occasional crashRogier
2016-10-13Attached particle spawnersraymoo
2016-10-08Move RemotePlayer code to its own cpp/headerLoic Blot
2016-10-08RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...Loic Blot
2016-10-08More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot
2016-10-08Prevent attached models from disappearing during parent reload (#4128)Foghrye4
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot
2016-10-06Use more unordered_maps to improve performance in c++11 buildsLoic Blot
2016-10-05Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot
2016-09-14Decorations: Generalise 'spawn by' to be used by all decoration typesparamat
2016-09-10Return nil on empty get_area() (#4508)James Stevenson
2016-09-08Add minetest.unregister_item and minetest.register_alias_forcepaly2
2016-08-18Script API: Make the craft recipe field 'method' consistentSmallJoker
2016-08-10Fixes for compiling with a newer (system) jsoncpp (#4429)Rogier-5
2016-08-10Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ...Ner'zhul
2016-08-04Fix l_request_insecure_environment not ignoring all whitespace (#4395)Dorian Wouters
2016-07-05Adding minetest.clear_craftFoghrye4
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-07-03Mapgen: Refactor mapgen creation and managementkwolekr
2016-06-24Player: New get_look, set_look APIraymoo
2016-06-11Make node timers more efficientEkdohibs
2016-06-05Biome API: Add per-biome riverbed material and depthparamat
2016-06-04Change internal type for seeds to s32kwolekr
2016-05-30Add minetest.check_password_entry callbackest31
2016-05-28Particles: Add option to remove particles on collisionAuke Kok
2016-05-27Add base64 encoding and decoding to the lua api. (#3919)red-001
2016-05-27Fix MgStoneType and BiomeType enum nameskwolekr
2016-05-27Move biome calculation to BiomeGenkwolekr
2016-05-01Pathfinder: Fix styleest31
2016-03-15Add option to not send pre v25 init packetest31
2016-03-15Much better API for auth.{cpp, h}est31
2016-03-09Add consistent monotonic day counter - get_day_count()Auke Kok
2016-03-07Add AreaStore custom ID APIShadowNinja
2016-03-07Implement AreaStore serializationShadowNinja
2016-03-07Move AreaStore container selection logic into getOptimalImplementationShadowNinja