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l_server.cpp
Age
Commit message (
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Author
2017-04-22
lua: remove core.cause_error call (#5637)
Loïc Blot
2017-04-15
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2016-11-02
Add minetest.get_server_uptime() function to Lua API (#4702)
Brandon
2016-10-08
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2015-11-06
Add server side ncurses terminal
est31
2015-10-25
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-14
Rename macros with two leading underscores
ShadowNinja
2015-08-27
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-12
SAPI: Track last executed mod and include in error messages
kwolekr
2015-07-23
Optional reconnect functionality
est31
2015-07-08
Use UTF-8 instead of narrow
est31
2015-05-16
Add mod security
ShadowNinja
2015-03-13
Prepare Protocol v25 init & authentication.
Loic Blot
2015-03-05
l_get_modnames: Compare using std::sort instead of a custom function which do...
Loic Blot
2015-03-05
Performance improvement: Use std::list instead of std::vector for request_med...
Loic Blot
2014-08-23
Add lua exception handling test code
sapier
2014-05-08
Use "core" namespace internally
ShadowNinja
2014-05-07
Organize builtin into subdirectories
ShadowNinja
2014-04-08
Cleanup client init states by bumping protocol version
sapier
2014-02-27
Remove "Server -!- " prefix from player messages
ShadowNinja
2014-02-03
Add minetest.kick_player(name, reason)
sapier
2013-11-30
Optimize table creation
ShadowNinja
2013-11-15
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl