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l_object.h
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Commit message (
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Author
2015-07-20
Added get_player_velocity() method. Fixes #1176
Elia Argentieri
2015-06-22
Fix some issues with animations, and allow non-looped animations to be defined
MirceaKitsune
2015-05-28
Add some missing getter functions to the lua API
TeTpaAka
2015-05-15
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
TeTpaAka
2015-05-15
Add get and set functions for the nametag color
TeTpaAka
2015-05-12
is_player() is no player-only function
est31
2015-03-22
Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
Loic Blot
2015-03-18
Add a Lua call to do damages / heals
Loic Blot
2014-05-07
Fix heart + bubble bar size on different texture packs
sapier
2014-04-12
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
Add third person view
BlockMen
2014-02-01
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
Add player:set_sky() with simple skybox support
Perttu Ahola
2013-12-03
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-11-17
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-09-05
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-07-20
Add set_breath and get_breath to lua API.
RealBadAngel
2013-05-26
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier