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path: root/src/script/lua_api/l_noise.cpp
AgeCommit message (Expand)Author
2016-06-04Change internal type for seeds to s32kwolekr
2015-11-08Add LuaSecureRandomest31
2015-10-26SAPI: Fix seed parameter truncation for LuaPseudoRandom constructorkwolekr
2015-10-25SAPI: Mark all Lua API functions requiring envlockkwolekr
2015-05-17SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr
2015-05-17Add optional buffer param for bulk data array writes in Luakwolekr
2015-04-19Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr
2015-03-22Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr
2014-12-12LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr
2014-12-12LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ...kwolekr
2014-12-12Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...kwolekr
2014-12-10Noise: Automatically transform noise maps if neededkwolekr
2014-12-10Noise: Create a deep copy of NoiseParamskwolekr
2014-12-07Add flags and lacunarity as new noise parameterskwolekr
2014-11-29noise: Throw exception on noise allocation failurekwolekr
2014-11-13Add option 'eased' to NoiseParamsSmallJoker
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-27Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr
2013-05-25Move scriptapi to separate folder (by sapier)sapier