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l_nodemeta.cpp
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Author
2017-04-08
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-04
[CSM] Add local node meta reference. (#5508)
red-001
2017-02-04
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
Make NodeMetaRef::getmeta a non-static member
rubenwardy
2017-01-28
from_table: Fix crash for missing inventory or field
SmallJoker
2017-01-09
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-08
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2015-10-25
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-09-19
Various style cleanups + unused code removal
est31
2015-05-19
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-17
Record MapBlock modification reasons as flags instead of strings
kwolekr
2013-11-29
Fixed potential NULL pointer and leak when setting node metadata
MetaDucky
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier