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l_mapgen.h
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Author
2015-03-23
Add core.register_schematic() and cache schematics on use
kwolekr
2015-03-11
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-01-18
Fix all warnings and remove -Wno-unused-but-set cflag
kwolekr
2015-01-04
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2014-12-29
Expose mapgen parameters on scripting init
kwolekr
2014-12-27
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-12
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-10
Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-09
Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams
kwolekr
2014-12-06
Add minetest.clear_registered_biomes() api
kwolekr
2014-11-12
Add Generator Element Management framework
kwolekr
2014-10-29
Refactor decoration-related code
kwolekr
2014-05-08
Use "core" namespace internally
ShadowNinja
2014-02-15
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2013-12-14
Add map feature generation notify Lua API
kwolekr
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl