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path: root/src/script/lua_api/l_mapgen.cpp
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2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-05-08read_schematic_replacements: ensure fields are strings (#5726)Loïc Blot
2017-03-16Get biome list: Downgrade missing biome message to infostreamparamat
2017-03-11Light calculation: New bulk node lighting codeDániel Juhász
2016-12-20Mod security: Allow read-only access to all mod pathsShadowNinja
2016-12-08Simple decorations: Fix range check for deco->deco_param2Auke Kok
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
2016-10-06Use more unordered_maps to improve performance in c++11 buildsLoic Blot
2016-09-14Decorations: Generalise 'spawn by' to be used by all decoration typesparamat
2016-08-10Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ...Ner'zhul
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-06-05Biome API: Add per-biome riverbed material and depthparamat
2016-05-27Fix MgStoneType and BiomeType enum nameskwolekr
2016-05-27Move biome calculation to BiomeGenkwolekr
2015-12-07Fix threshold typeest31
2015-12-06Fix spelling of noise_thresholdJun Zhang
2015-11-05Schematics: Add core.place_schematic_on_vmanip APIkwolekr
2015-10-25SAPI: Throw runtime error instead of if l_get_mapgen_object called in incorre...kwolekr
2015-10-25SAPI: Mark all Lua API functions requiring envlockkwolekr
2015-10-04Allow setting chunksize in core.set_mapgen_paramskwolekr
2015-10-04Define and use limit constants for Irrlicht fixed-width typeskwolekr
2015-10-02Add get_biome_id(biome_name) callbackDuane Robertson
2015-09-17Ore: Add puff ore typekwolekr
2015-09-13Ore: Add ore sheet column height range selectionkwolekr
2015-08-03Biome API: Make fallback biome stone and water, disable fillerparamat
2015-07-25Fix MSVC number conversion warningSmallJoker
2015-06-20Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat
2015-05-28Make get_biome_list() error message more helpfulkwolekr
2015-05-28Add some missing getter functions to the lua APITeTpaAka
2015-05-17Fix null dereference when loading schematic from definition without a NodeDef...kwolekr
2015-05-16Add mod securityShadowNinja
2015-05-13Fix compiler warning about sign comparisonest31
2015-05-09Schematics: Add per-node force placement optionkwolekr
2015-05-08Tests: Add schematic unittestskwolekr
2015-05-07Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr
2015-05-07NodeResolver: Remove NodeResolveMethodkwolekr
2015-04-20Ore: Add biomes parameterkwolekr
2015-04-19Biome API: Add biome-specific river waterparamat
2015-04-17Schematics: Fix core.schematic_create()kwolekr
2015-04-17Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr
2015-04-16Biomes: Remove referenced biomes from Decorations on clearkwolekr
2015-04-16Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr
2015-04-13Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr
2015-04-08Schematics: Prepend mod path to relative schematic filepathskwolekr
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-31ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr
2015-03-31GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr
2015-03-24lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optionalparamat
2015-03-23Add core.register_schematic() and cache schematics on usekwolekr
2015-03-20Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...kwolekr