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l_env.cpp
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Commit message (
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Author
2017-04-20
Light update for map blocks
Dániel Juhász
2017-03-17
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-13
Add `get_wielded_item`
red-001
2017-03-13
[CSM] Client side modding
Loic Blot
2017-02-04
Add ItemStack key-value meta storage
rubenwardy
2017-01-09
Add staticdata parameter to add_entity (#5009)
Rui
2016-10-16
Emergeblocks: Fix occasional crash
Rogier
2016-10-08
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-06-04
Change internal type for seeds to s32
kwolekr
2016-05-01
Pathfinder: Fix style
est31
2016-03-09
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-07
Add minetest.register_lbm() to run code on block load only
est31
2016-02-11
Add '/clearobjects quick'
Kahrl
2015-11-02
Add callback parameter for core.emerge_area()
kwolekr
2015-10-26
SAPI: Move core.get_us_time() to Util module
kwolekr
2015-10-25
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-09-23
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-08-27
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-16
SEnv: Remove static_exists from ActiveObjects in deleted blocks
kwolekr
2015-08-12
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-05
Improve Script CPP API diagnostics
kwolekr
2015-06-13
Add return list of individual counts to find_node_in_area
TeTpaAka
2015-05-05
Add core.find_nodes_with_meta() script API
kwolekr
2015-04-16
Use std::vector instead of std::set for Environment::getObjectsInsideRadius
Loic Blot
2015-03-07
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-02-27
Change find_surface_nodes_in_area to find_nodes_in_area_under_air
Craig Robbins
2015-02-27
Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...
Loic Blot
2015-02-17
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...
Loic Blot
2015-02-16
Performance Improvement: Use a cache which caches result for getFacePositions.
Loic Blot
2015-01-15
Add ability to delete MapBlocks from map
kwolekr
2014-12-29
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-27
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-12
Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...
kwolekr
2014-12-07
Add flags and lacunarity as new noise parameters
kwolekr
2014-11-14
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-10-07
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-09-01
Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-08-23
Fix seg fault if popping from empty stack (L-system trees)
Craig Robbins
2014-08-19
Mod profiling support
sapier
2014-05-08
Use "core" namespace internally
ShadowNinja
2014-04-18
Remove liquid_finite and weather
proller
2014-01-23
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-11
Add forceloading
Novatux
2013-12-12
Make line_of_sight return blocking node position
stujones11
2013-11-30
Optimize table creation
ShadowNinja
2013-11-30
Add minetest.swap_node
Novatux
2013-11-25
Fix line_of_sight (AGAIN)
sapier
2013-11-15
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-09-16
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-08
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
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