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path: root/src/script/cpp_api
AgeCommit message (Expand)Author
2015-10-04Add new ContentParamType2 "CPT2_DEGROTATE"est31
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-27Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl
2015-08-23Clean up threadingShadowNinja
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-08-10Display Lua memory usage at the time of Out-of-Memory errorkwolekr
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-07-23Optional reconnect functionalityest31
2015-07-02Fix code style from recent commits and add misc. optimizationskwolekr
2015-06-29Add Lua errors to error dialogrubenwardy
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka
2015-06-12dofile error reporting for syntax errorsest31
2015-06-02Fix uninitialized variable errorest31
2015-05-22Fix Windows build, clean up included headersSmallJoker
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2015-05-16Add mod securityShadowNinja
2015-05-15Add minetest.register_on_punchplayerBrandon
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-01-13Performance fixes.onkrot
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-14Expose mapgen chunksize in on_mapgen_init callbackskwolekr
2014-11-20Simplify loading of Android version of menuShadowNinja
2014-10-18Add meshnode drawtype.RealBadAngel
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-21Add firelike drawtypeTriBlade9
2014-08-21Don't call a player event without having player to do a event forsapier
2014-05-30Fix over-poping and only push the core onceShadowNinja
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
2014-04-27Fix code style of async APIShadowNinja
2014-04-27Remove dependency on marshal and many other async changesShadowNinja
2014-04-27Only push the Lua error handler onceShadowNinja
2014-04-15Fix all warnings reported by clangSfan5
2014-03-15Add more informative error messages for inventory and item method errorsShadowNinja
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja
2014-03-15Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja
2014-03-15Make sure we get a stacktrace for as many lua errors as possibleSfan5
2014-03-12Pass arguments by referenceSelat
2014-03-09Correct misleading detached inventory error messageCiaran Gultnieks
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
2014-02-03Fix crash when a error occurs in a globalstep callbackShadowNinja
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja
2013-12-18Log guilty node name when allow_metadata_inventory_move/put/take failsKahrl
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-12-12Add 'on_prejoinplayer' callbackkaeza
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja