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path: root/src/script/cpp_api/s_player.cpp
AgeCommit message (Expand)Author
2020-05-23Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-06Fix wrong code comment (#8061)DS
2018-06-30Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot
2018-04-02Run callback in IDropAction, refactor function argumentsSmallJoker
2018-04-02Add player inventory callbacksSmallJoker
2018-03-28Add reasons to on_dieplayer and on_hpchangeAndrew Ward
2018-02-15Add `on_auth_fail` callback (#7039)red-001
2018-01-03Fix crash on can_bypass_userlimit returning non-booleanrubenwardy
2017-09-04Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2016-06-11Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2015-05-15Add minetest.register_on_punchplayerBrandon
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-05-08Use "core" namespace internallyShadowNinja
2013-12-12Add 'on_prejoinplayer' callbackkaeza
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-04Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola
2013-05-25Move scriptapi to separate folder (by sapier)sapier