Age | Commit message (Expand) | Author |
---|---|---|
2015-10-04 | Add new ContentParamType2 "CPT2_DEGROTATE" | est31 |
2015-08-27 | Push error handler afresh each time lua_pcall is used | Kahrl |
2015-08-05 | Improve Script CPP API diagnostics | kwolekr |
2015-05-19 | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr |
2014-10-18 | Add meshnode drawtype. | RealBadAngel |
2014-10-07 | Fix object reference pushing functions when called from coroutines | ShadowNinja |
2014-10-02 | Add optional framed glasslike drawtype | BlockMen |
2014-09-21 | Add firelike drawtype | TriBlade9 |
2014-04-27 | Only push the Lua error handler once | ShadowNinja |
2014-01-23 | Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks | ShadowNinja |
2013-11-15 | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl |
2013-07-27 | Weather support | proller |
2013-07-13 | Leveled nodebox | proller |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier |