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path: root/src/script/cpp_api/s_node.cpp
AgeCommit message (Expand)Author
2016-08-26Make plantlike drawtype more funAuke Kok
2016-03-12Nodebox: Allow nodeboxes to "connect"Auke Kok
2015-10-04Add new ContentParamType2 "CPT2_DEGROTATE"est31
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2014-10-18Add meshnode drawtype.RealBadAngel
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-21Add firelike drawtypeTriBlade9
2014-04-27Only push the Lua error handler onceShadowNinja
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-27Weather supportproller
2013-07-13Leveled nodeboxproller
2013-05-25Move scriptapi to separate folder (by sapier)sapier