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path: root/src/script/cpp_api/s_base.h
AgeCommit message (Expand)Author
2016-03-07Add minetest.register_lbm() to run code on block load onlyest31
2016-01-23Fix C++11 compilabilityest31
2015-11-01Fix Lua scripting synchronizationkwolekr
2015-10-31Fix server crashing on Lua errorsShadowNinja
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-27Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl
2015-08-23Clean up threadingShadowNinja
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-07-02Fix code style from recent commits and add misc. optimizationskwolekr
2015-06-29Add Lua errors to error dialogrubenwardy
2015-05-16Add mod securityShadowNinja
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-04-27Only push the Lua error handler onceShadowNinja
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-09-15Always use builtin JThread librarykwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-27Add LuaVoxelManipkwolekr
2013-05-25Move scriptapi to separate folder (by sapier)sapier