Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-18 | Add particle animation, glow | sfan5 | |
This is implemented by reusing and extending the TileAnimation code for the methods used by particles. | |||
2016-11-14 | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | |
This reverts commit 93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef. | |||
2016-11-15 | Adding particle blend, glow and animation (#4705) | Foghrye4 | |
2016-10-05 | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | |
This is part 2 for 5f084cd98d7b3326b51320455364337539710efd Other improvements: * Use the defined ItemGroupList when used * make Client::checkPrivilege const * inline some trivial functions * Add ActiveObjectMap typedef * Add SettingsEntries typedef | |||
2015-08-05 | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel | |
2015-07-02 | Fix code style from recent commits and add misc. optimizations | kwolekr | |
2015-05-28 | Add some missing getter functions to the lua API | TeTpaAka | |
ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams | |||
2014-12-10 | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | |
2014-12-10 | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr | |
Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
2014-11-12 | Add Generator Element Management framework | kwolekr | |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
2014-03-08 | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | |
2014-02-15 | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | |
2014-02-09 | Add capability to read table flag fields from Lua API | kwolekr | |
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr | |
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
2014-01-11 | Add maximum recursion depth to read_json_value | ShadowNinja | |
2014-01-11 | Rename get_json_value to read_json_value | ShadowNinja | |
2013-12-18 | Add 'minetest.write_json' | ShadowNinja | |
2013-09-02 | Add minetest.parse_json, engine.parse_json | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-06-22 | Decoration: Add Schematic decoration type | kwolekr | |
2013-06-06 | Fix class/struct forward declaration inconsistencies (good on ya, MSVC)0.4.7-MSVC | Kahrl | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |