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authorRealBadAngel <maciej.kasatkin@o2.pl>2015-08-05 22:52:32 +0200
committerRealBadAngel <maciej.kasatkin@o2.pl>2015-08-05 22:52:32 +0200
commit3295f3c40157c2bc385a903611bfa803a69b617d (patch)
tree394f67c72df64ab26d97de963c66df1dd39b750c /src/script/common/c_content.h
parent7a6e4dc54a3eb4187e67a21c4ece60f39bb1d13b (diff)
downloadminetest-3295f3c40157c2bc385a903611bfa803a69b617d.tar.xz
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
Diffstat (limited to 'src/script/common/c_content.h')
-rw-r--r--src/script/common/c_content.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index 4547009e7..46416ad8e 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -63,7 +63,8 @@ class Schematic;
ContentFeatures read_content_features (lua_State *L, int index);
-TileDef read_tiledef (lua_State *L, int index);
+TileDef read_tiledef (lua_State *L, int index,
+ u8 drawtype);
void read_soundspec (lua_State *L, int index,
SimpleSoundSpec &spec);
NodeBox read_nodebox (lua_State *L, int index);