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path: root/src/remoteplayer.cpp
AgeCommit message (Expand)Author
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-04Fix on_successful_save -> onSuccessfulSaveLoïc Blot
2019-01-04Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2018-09-14Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker
2018-05-05Fix builtin inventory list crash when size = 0 (#7297)SmallJoker
2018-04-06Add player:get_meta(), deprecate player attributes (#7202)rubenwardy
2017-09-26Update JsonCPP to 1.8.3 (#6466)Loïc Blot
2017-08-23Respect object property hp_max field for players (#6287)SmallJoker
2017-08-19Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot
2017-06-18Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot
2017-05-04Clouds: Fix reddish clouds. Add missing alpha updateparamat
2017-04-30Add clouds APIBen Deutsch
2017-04-23Player data to Database (#5475)Loïc Blot
2017-03-22Some performance optimizations (#5424)Loïc Blot
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-01Breath cheat fix: server sideLoic Blot
2016-11-05PlayerSAO saving fix (#4734)Ner'zhul
2016-10-30Fix overloading problems mentioned by clangLoic Blot
2016-10-30PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul
2016-10-08Move RemotePlayer code to its own cpp/headerLoic Blot