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remoteplayer.cpp
Age
Commit message (
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Author
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2019-02-10
Consistent HP and damage types (#8167)
SmallJoker
2019-01-04
Fix on_successful_save -> onSuccessfulSave
Loïc Blot
2019-01-04
Fix various player save issues (performance penalty on sql backends + bugs)
Loïc Blot
2018-11-28
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-09-14
Inv deSerialize(): Prevent infinite loop, error on failure (#7711)
SmallJoker
2018-05-05
Fix builtin inventory list crash when size = 0 (#7297)
SmallJoker
2018-04-06
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2017-09-26
Update JsonCPP to 1.8.3 (#6466)
Loïc Blot
2017-08-23
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-19
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
Loïc Blot
2017-06-18
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-05-04
Clouds: Fix reddish clouds. Add missing alpha update
paramat
2017-04-30
Add clouds API
Ben Deutsch
2017-04-23
Player data to Database (#5475)
Loïc Blot
2017-03-22
Some performance optimizations (#5424)
Loïc Blot
2017-02-08
Add ModMetadata API (#5131)
Loïc Blot
2017-01-27
Implement player attribute backend (#4155)
Loïc Blot
2017-01-01
Breath cheat fix: server side
Loic Blot
2016-11-05
PlayerSAO saving fix (#4734)
Ner'zhul
2016-10-30
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-08
Move RemotePlayer code to its own cpp/header
Loic Blot