Age | Commit message (Expand) | Author |
2014-12-14 | Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called | kwolekr |
2014-12-11 | Clean up Noise macros | kwolekr |
2014-12-10 | Noise: Automatically transform noise maps if needed | kwolekr |
2014-12-10 | Noise: Create a deep copy of NoiseParams | kwolekr |
2014-12-09 | Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 | kwolekr |
2014-12-08 | Optimize noise implementations | kwolekr |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr |
2014-11-29 | noise: Throw exception on noise allocation failure | kwolekr |
2014-11-12 | Add eased 3d point-value noise functions | kwolekr |
2014-11-08 | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat |
2014-10-27 | Change license of noise implementation to Simplified BSD | kwolekr |
2014-10-27 | Add support for eased 3d noise | kwolekr |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl |
2013-04-07 | Add Mapgen V7, reorganize biomes | kwolekr |
2013-02-26 | Fix most warnings, re-fix MSVC compile error | kwolekr |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2013-02-06 | Fix and improve noise map functions | kwolekr |
2013-01-21 | Finish and clean up mapgen configuration | kwolekr |
2013-01-21 | Readded and optimized mapgen V6 | kwolekr |
2013-01-21 | Cleaned & enhanced noise object management | kwolekr |
2013-01-21 | Add initial Lua biomedef support, fixed biome selection | kwolekr |
2013-01-21 | The new mapgen, noise functions, et al. | kwolekr |
2012-11-02 | Replace pow() with multiplikation to improve speed | PilzAdam |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2011-06-26 | updated noise stuff | Perttu Ahola |
2011-06-25 | New map generator added (and SQLite, messed up the commits at that time...) (... | Perttu Ahola |
2011-04-26 | tested out and commented out some new stuff for the terrain generator, to be ... | Perttu Ahola |
2011-03-02 | mapgen work-in-progress | Perttu Ahola |
2011-03-01 | mapgen tweaking | Perttu Ahola |
2011-02-28 | A third try on terrain generation. No trees yet. | Perttu Ahola |
2011-02-27 | fixed 3d noise and made 2d noise faster | Perttu Ahola |
2011-02-26 | 3d noise stuff | Perttu Ahola |
2011-02-08 | made it to work with my windows compiler | Perttu Ahola |
2011-02-05 | added noise.* | Perttu Ahola |