Age | Commit message (Expand) | Author |
2013-03-23 | Include backface_culling flag in serialization format for TileDefs | Jürgen Doser |
2013-02-24 | Update Copyright Years | Sfan5 |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam |
2013-02-19 | Disable placement prediction for nodes that use on_rightclick | Jeija |
2012-11-29 | Support serialization of protocol 13 ContentFeatures | Perttu Ahola |
2012-09-07 | Add liquid_renewable property. | Ilya Zhuravlev |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl |
2012-06-17 | Optimize headers | Perttu Ahola |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola |
2012-06-16 | Node texture animation | Perttu Ahola |
2012-06-05 | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola |
2012-06-03 | WIP node metadata, node timers | Kahrl |
2012-03-31 | Allow group:groupname in ABM definition and implement minetest.hash_node_posi... | Perttu Ahola |
2012-03-24 | Add sound.dig | Perttu Ahola |
2012-03-24 | Add sounds, tune things | Perttu Ahola |
2012-03-24 | Add event manager and use it to trigger sounds | Perttu Ahola |
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl |
2012-03-10 | itemgroup.h and ItemGroupList typedef | Perttu Ahola |
2012-03-10 | Digging time groups WIP | Perttu Ahola |
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2011-12-04 | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola |
2011-12-03 | Node definition aliases | Perttu Ahola |
2011-11-29 | Add node definitions in Lua and do not use content_mapnode_init anymore (exce... | Kahrl |
2011-11-29 | Make liquid_alternative_* to be strings | Perttu Ahola |
2011-11-29 | Store metadata as metadata name in node definition | Perttu Ahola |
2011-11-29 | Optimize map generator for the dynamic content ids a bit | Perttu Ahola |
2011-11-29 | Improved MaterialItem (stores nodename) | Perttu Ahola |
2011-11-29 | Node definition names | Perttu Ahola |
2011-11-29 | Add name field to ContentFeatures | Perttu Ahola |
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola |
2011-11-29 | Remove old comments | Perttu Ahola |
2011-11-29 | Move cook result properly to ContentFeatures | Perttu Ahola |
2011-11-29 | Clean nodefeat and content_mapnode a bit | Perttu Ahola |
2011-11-29 | Fix flowing water being always opaque | Perttu Ahola |
2011-11-29 | Node definitions transfer | Perttu Ahola |
2011-11-29 | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola |
2011-11-29 | Clean more | Perttu Ahola |
2011-11-29 | Prepare more for node definition serialization | Perttu Ahola |
2011-11-29 | Better node texture generation | Perttu Ahola |
2011-11-29 | Update inventory texture too | Perttu Ahola |
2011-11-29 | Properly update textures in node definitions | Perttu Ahola |
2011-11-29 | Make possible and do update textures in node definitions after late texture a... | Perttu Ahola |
2011-11-29 | GameDef compiles | Perttu Ahola |