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serverpackethandler.cpp
Age
Commit message (
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Author
2018-06-03
Inventory: Restrict access from too far away
SmallJoker
2018-06-03
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2018-06-03
Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394b
Loic Blot
2018-06-03
ClientInterface: add a function to verify (correctly) if user limit was reach...
Loïc Blot
2017-04-25
Rename Scripting API files for consistency
ShadowNinja
2017-04-22
Network:Remove old opcodes and fix documentation. (#5573)
red-001
2017-04-17
Fix MSVC build broken by 34d32ce
SmallJoker
2017-04-15
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-06
Fix "error: ‘playerSAO’ was not declared"
Auke Kok
2017-04-06
Fix spacing
Ekdohibs
2017-04-06
Fix problems when overriding the hand:
Ekdohibs
2017-04-06
Fix multiple death messages (#5305)
presstabstart
2017-03-19
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-13
[CSM] Client side modding
Loic Blot
2017-01-24
Wrap to positive degree values (#5106)
raymoo
2017-01-11
Cleanup some header inclusions to improve compilation times
Loic Blot
2017-01-01
Breath cheat fix: server side
Loic Blot
2016-12-29
Fix interact range check (thanks to @lhofhansl)
sfan5
2016-12-26
Various anticheat improvements
sfan5
2016-12-03
Optimize block sent: Fix rendering issue
Lars Hofhansl
2016-11-30
Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-26
Wieldhand: Allow overriding the hand
TeTpaAka
2016-11-12
Add control information to player interacts (#4685)
raymoo
2016-10-30
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-08
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-08
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-06
use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-05
Chat: new settings to prevent spam
Loic Blot
2016-03-29
Fix small formatting issue in SRP debug output
sfan5
2016-03-15
Much better API for auth.{cpp, h}
est31
2016-02-23
GOTBLOCKS & DELETEBLOCKS: test packet size only once
nerzhul
2016-01-09
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2015-12-02
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-11-13
Only allow players with shout to chat
est31
2015-11-06
Add server side ncurses terminal
est31
2015-10-14
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-12
Fix how address is logged when a wrong password is supplied
Kahrl
2015-10-04
Remove redundant code in player interact handler
kwolekr
2015-09-14
Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-07-21
Ask auth handler to create auth when a default password is set
est31
2015-07-10
Fix damage flash when damage disabled
kwolekr
2015-07-08
Use UTF-8 instead of narrow
est31
2015-06-23
Use actionstream instead of errorstream when failing to emerge player
Craig Davison
2015-05-22
Deny empty username early in the protocol
est31
2015-05-19
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
Lower log level for unexpected behaviour
est31
2015-05-16
Fix build since last commit
est31
2015-05-16
Finalize init packets and enable protocol v25
est31
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