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serveropcodes.cpp
Age
Commit message (
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Author
2020-10-04
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-06-13
Server pushing media at runtime (#9961)
sfan5
2020-04-08
Miscellaneous networking improvements (#9611)
sfan5
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2019-09-19
Add support for per-player FOV overrides and multipliers
Anand S
2019-08-10
Implement adding velocity to player from Lua
sfan5
2018-12-04
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-06-26
Rename CSM flavours to restrictions
SmallJoker
2018-03-28
Add formspec theming using prepended strings
Andrew Ward
2017-09-26
Implement mod communication channels (#6351)
Loïc Blot
2017-09-12
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-07-18
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-16
Chat protocol rewrite (#5117)
Loïc Blot
2017-06-08
Have the server send the player list to the client (#5924)
red-001
2017-05-05
Add missing server sending rule for bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2
Loic Blot
2017-04-30
Add clouds API
Ben Deutsch
2017-04-26
Fix #5655 (#5658)
red-001
2017-04-22
Network:Remove old opcodes and fix documentation. (#5573)
red-001
2017-01-01
Breath cheat fix: server side
Loic Blot
2015-05-16
Finalize init packets and enable protocol v25
est31
2015-05-11
Make early protocol auth mechanism generic, and add SRP
est31
2015-03-13
Prepare Protocol v25 init & authentication.
Loic Blot
2015-03-13
Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA...
Loic Blot
2015-03-13
Rename some packet and handlers to <packet>_Legacy name for compat layer betw...
Loic Blot
2015-02-16
[Patch 2/4] Network rework: packet writing, sending and cleanups
Loic Blot
2015-02-10
Network Layer 7 rework (Packet handling)
Loic Blot