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materials.h
Age
Commit message (
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Author
2012-01-22
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-12
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2011-12-01
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
Fix structs being declared as classes
Giuseppe Bilotta
2011-11-29
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
GameDef compiles
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
New kind of tool speed and wear calculation thingy
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-06-17
Updated comments
Perttu Ahola
2011-06-17
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2010-12-27
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-25
minecraft-like crafting
Perttu Ahola