Age | Commit message (Expand) | Author |
2011-07-31 | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola |
2011-07-23 | extended content-type range | Perttu Ahola |
2011-07-22 | Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ... | Perttu Ahola |
2011-07-22 | Fixed small error in mapnode.cpp (didn't cause any harm though) | Perttu Ahola |
2011-07-02 | initial steps in doing content type extension | Perttu Ahola |
2011-06-27 | fixed bug in inventory textures caused from better handling of unknown blocks | Perttu Ahola |
2011-06-27 | better handling of unknown blocks on client | Perttu Ahola |
2011-06-17 | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola |
2011-06-17 | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola |
2011-05-24 | A very poor (but better than nothing) inventory icon for fences | Ciaran Gultnieks |
2011-05-24 | Merged CiaranG's fence and fixed two things | Perttu Ahola |
2011-05-24 | Added fences (but still needs an icon or something to display in inventory) | Ciaran Gultnieks |
2011-05-22 | Some work-in-progress stuff and many comment updates | Perttu Ahola |
2011-05-21 | fixed a small memory leak in mapnode.cpp | Perttu Ahola |
2011-05-09 | Added glass, with rendering and furnace support. | Ciaran Gultnieks |
2011-04-29 | added cobblestone to the texture atlas | Perttu Ahola |
2011-04-24 | updated menu a bit, and some other small fixes | Perttu Ahola |
2011-04-05 | Furnace is now usable. Added more tools. | Perttu Ahola |
2011-04-05 | initial workings of the furnace | Perttu Ahola |
2011-04-05 | changed node metadata format to better accomodate future needs and problems | Perttu Ahola |
2011-04-04 | initial chest metadata | Perttu Ahola |
2011-04-04 | fully implemented the sign with the new framework | Perttu Ahola |
2011-04-04 | Node metadata framework | Perttu Ahola |
2011-04-03 | commit before some more radical changes | Perttu Ahola |
2011-02-14 | Some fiddling around with fog... not much changed | Perttu Ahola |
2011-02-14 | New way of determining the outcome of digging | Perttu Ahola |
2011-02-11 | new texture stuff quite working | Perttu Ahola |
2011-02-10 | some texture stuff | Perttu Ahola |
2011-02-10 | work-in-progress texture atlas optimization | Perttu Ahola |
2011-02-08 | bug-fixin' | Perttu Ahola |
2011-02-04 | nicer looking water | Perttu Ahola |
2011-02-04 | all kinds of tweaking and fixing | Perttu Ahola |
2011-02-03 | a little backwards compatibility with coal | Perttu Ahola |
2011-02-02 | some tweaking | Perttu Ahola |
2011-02-01 | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola |
2011-01-28 | server builds now! | Perttu Ahola |
2011-01-28 | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola |
2011-01-26 | backing up some stuff | Perttu Ahola |
2011-01-26 | Reworked texture, material, mineral and whatever handling | Perttu Ahola |
2011-01-17 | minecraft-style water done (but no texture animation or sound) | Perttu Ahola |
2011-01-17 | old water removed, some fixes here and there | Perttu Ahola |
2011-01-07 | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola |
2010-12-25 | minecraft-like crafting | Perttu Ahola |
2010-12-22 | crafting system! | Perttu Ahola |
2010-12-20 | framework for modifying textures | Perttu Ahola |
2010-12-18 | before adding day/night lighting | Perttu Ahola |
2010-12-14 | added some missing files | Perttu Ahola |