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mapnode.cpp
Age
Commit message (
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Author
2012-01-22
Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa...
Kahrl
2012-01-22
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2011-11-29
MapNode constructor to allow ndef+name
Perttu Ahola
2011-11-29
Node definition names
Perttu Ahola
2011-11-29
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
GameDef compiles
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-08
Fix water-glass and water-lava surfaces
Perttu Ahola
2011-11-03
Make CONTENT_IGNORE to not block the view when occlusion culling
Perttu Ahola
2011-10-18
Automate texture listing for texture atlas making
Perttu Ahola
2011-10-12
Header file tweaking; mainly for speed
Perttu Ahola
2011-08-15
lava!
Perttu Ahola
2011-07-31
Added MaterialItem conversion from old content type namespace to new
Perttu Ahola
2011-07-23
extended content-type range
Perttu Ahola
2011-07-22
Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ...
Perttu Ahola
2011-07-22
Fixed small error in mapnode.cpp (didn't cause any harm though)
Perttu Ahola
2011-07-02
initial steps in doing content type extension
Perttu Ahola
2011-06-27
fixed bug in inventory textures caused from better handling of unknown blocks
Perttu Ahola
2011-06-27
better handling of unknown blocks on client
Perttu Ahola
2011-06-17
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-05-24
A very poor (but better than nothing) inventory icon for fences
Ciaran Gultnieks
2011-05-24
Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-22
Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-21
fixed a small memory leak in mapnode.cpp
Perttu Ahola
2011-05-09
Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-04-29
added cobblestone to the texture atlas
Perttu Ahola
2011-04-24
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-05
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
initial workings of the furnace
Perttu Ahola
2011-04-05
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-04
initial chest metadata
Perttu Ahola
2011-04-04
fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
Node metadata framework
Perttu Ahola
2011-04-03
commit before some more radical changes
Perttu Ahola
2011-02-14
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
New way of determining the outcome of digging
Perttu Ahola
2011-02-11
new texture stuff quite working
Perttu Ahola
2011-02-10
some texture stuff
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
2011-02-04
nicer looking water
Perttu Ahola
2011-02-04
all kinds of tweaking and fixing
Perttu Ahola
2011-02-03
a little backwards compatibility with coal
Perttu Ahola
2011-02-02
some tweaking
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-01-28
server builds now!
Perttu Ahola
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