Age | Commit message (Expand) | Author |
2016-01-14 | Mgv7/flat/fractal: Place biome top node on tunnel entrance floor | paramat |
2016-01-11 | Mapgen: Various fixes and improvements | paramat |
2015-12-02 | Mgv5/v7/flat/fractal: More large pseudorandom caves | paramat |
2015-11-21 | Mapgen: Add global 'decorations' flag | paramat |
2015-10-09 | Mapgen: Use mapgen-specific names for constants in headers | paramat |
2015-10-04 | Define and use limit constants for Irrlicht fixed-width types | kwolekr |
2015-09-19 | Mgv5/6/7: Re-add #include profiler.h as commented-out option | paramat |
2015-08-02 | Add map limit config option | rubenwardy |
2015-07-21 | Mgv7: Use density noise + density gradient for mountain terrain | paramat |
2015-07-21 | Remove profiler.h include where it's not needed. Remove some unreachable and ... | Loic Blot |
2015-07-08 | Mgv7: Auto-set lowest mountain generation level | paramat |
2015-07-04 | Mgv7: Lower base of mountain generation to -112 and define constant | paramat |
2015-06-27 | Mgv5/mgv7 caves: Remove sand found in underground tunnels | paramat |
2015-06-21 | Mgv7: Edit noise parameters. Fewer octaves, larger spreads. | paramat |
2015-06-20 | Mapgen objects: Enable heatmap and humidmap for all biome api mapgens | paramat |
2015-06-18 | Biome API: Add noise defined biome blend | paramat |
2015-06-15 | Biome API: Enable biome generation to lower world limit | paramat |
2015-06-03 | Mgv5/mgv7: Trigger biome recalculation at underwater surfaces | paramat |
2015-05-24 | Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters | paramat |
2015-05-23 | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1... | paramat |
2015-05-17 | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat |
2015-05-12 | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat |
2015-04-16 | Mgv5/v7: Add check for water for deciding biome node stability | paramat |
2015-04-07 | Cavegen: Remove now unnecessary checks for water, lava, ice | paramat |
2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins |
2015-03-31 | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr |
2015-03-22 | Mgv7: 1 up , 1 down overgeneration for chunk border continuity | paramat |
2015-03-19 | Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated | paramat |
2015-03-12 | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat |
2015-03-08 | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M... | paramat |
2015-03-07 | Respect game mapgen flags and save world noise params | ngosang |
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins |
2015-03-06 | Fix mapgen using unitialised height map values | Craig Robbins |
2015-03-04 | Cavegen, mgv5: Cleanup code | paramat |
2015-02-26 | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat |
2015-02-05 | Mgv7 mountains: Remove divide by zero code that creates vast walls | paramat |
2015-01-22 | Mgv7 generateRidgeTerrain: Make river generation relative to water level | paramat |
2015-01-22 | Mgv7: Speed optimise calculateNoise and generateRidgeTerrain | paramat |
2015-01-22 | Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, calcu... | paramat |
2015-01-17 | Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves | paramat |
2015-01-04 | Lighting: Fix nearly all issues | kwolekr |
2015-01-01 | MgV5/6/7: Generate dungeons above water level | paramat |
2015-01-01 | Mgv7: Remove range limits on mountain height to enable modification through .... | paramat |
2014-12-29 | Fix some lingering code style issues | kwolekr |
2014-12-29 | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr |
2014-12-28 | Biome API: Add shore top and shore filler nodes, underwater node, water top n... | paramat |
2014-12-20 | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat |
2014-12-12 | Mapgens: Rename m_emerge to prevent name collisions | kwolekr |
2014-12-11 | Clean up Noise macros | kwolekr |
2014-12-10 | Noise: Automatically transform noise maps if needed | kwolekr |