Age | Commit message (Expand) | Author |
---|---|---|
2015-02-21 | Mgv5: Remove blobgen. Remove crumble and wetness noises | paramat |
2015-01-18 | Mapgen V5: Various improvements | paramat |
2015-01-11 | Mapgen V5: Move cave generation from base terrain loop to optional function | paramat |
2015-01-01 | MgV5/6/7: Generate dungeons above water level | paramat |
2014-12-29 | Fix some lingering code style issues | kwolekr |
2014-12-29 | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr |
2014-12-12 | Mapgens: Rename m_emerge to prevent name collisions | kwolekr |
2014-12-07 | Mapgen V5: Fix use of uninitialized value in ctor | kwolekr |
2014-12-06 | Rewrite generate notification mechanism | kwolekr |
2014-11-20 | Mgv5 get ground level at point function. Fast spawn player version | paramat |
2014-11-12 | Add Generator Element Management framework | kwolekr |
2014-11-09 | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat |
2014-11-08 | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat |