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mapgen_singlenode.h
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Author
2017-11-08
Move files to subdirectories (#6599)
Vitaliy
2017-08-18
Modernize various files (src/m*) (#6267)
Loïc Blot
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-05-26
Mapgen files: Update and correct copyright credits
paramat
2017-04-23
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2016-07-03
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
Mapgen: Refactor mapgen creation and management
kwolekr
2016-02-09
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2015-12-07
Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-10-09
Mapgen: Use mapgen-specific names for constants in headers
paramat
2015-03-07
Respect game mapgen flags and save world noise params
ngosang
2014-10-30
mapgen: Resolve nodes in ctor rather than makeChunk
kwolekr
2014-02-03
Huge overhaul of the entire MapgenParams system
kwolekr
2013-06-27
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-05-19
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr
2013-03-22
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...
Perttu Ahola