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path: root/src/mapgen_singlenode.cpp
AgeCommit message (Expand)Author
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-08-18Modernize various files (src/m*) (#6267)Loïc Blot
2017-05-26Mapgen files: Update and correct copyright creditsparamat
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
2015-12-07Mapgen: Add propagate_shadow bool to calcLightingparamat
2015-10-09Mapgen: Use mapgen-specific names for constants in headersparamat
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-03-07Respect game mapgen flags and save world noise paramsngosang
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-01-04Lighting: Fix nearly all issueskwolekr
2014-12-29Fix some lingering code style issueskwolekr
2014-12-29Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr
2014-12-06Rewrite generate notification mechanismkwolekr
2014-10-30mapgen: Resolve nodes in ctor rather than makeChunkkwolekr
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
2014-02-03Huge overhaul of the entire MapgenParams systemkwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr
2013-04-07Fix black tree leaves, reduce above-ground cave shadowskwolekr
2013-03-29Fix last singlenode modificationkwolekr
2013-03-29Don't replace existing nodes in singlenode mapgenkwolekr
2013-03-22Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola