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AgeCommit message (Expand)Author
2019-07-26Initialise 'seabed_height' to avoid compilation warning (#8715)Paramat
2019-07-25Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)Paramat
2019-07-25Mgfractal: Make non-fractal terrain optional (#8702)Paramat
2019-07-20Document the deprecation of hardcoded cave liquids (#8692)Paramat
2019-07-16Dungeons: Make multiple large rooms possible (#8678)Paramat
2019-07-09Move more dungeon parameter selection to mapgens (#8653)Paramat
2019-06-30Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat
2019-06-19Mapgen Carpathian: Add optional rivers (#7977)Paramat
2019-06-01Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat
2019-05-18Allow multiple cave liquids in a biome definition (#8481)Paramat
2019-04-07Optimize random turns in dungeongen (#8129)Jozef Behran
2019-03-31Fix commentsLoic Blot
2019-03-31mapgen: drop mapgen id from child mapgens.Loïc Blot
2019-03-26Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat
2019-03-14Valleys mapgen code rewrite (#8101)Paramat
2019-01-25blitToVManip: Check out-of-bounds using node position not index (#8127)Paramat
2019-01-22Fix warnings about dungeongen.cpp memcpy() and unused variable in MapBlock::d...Paramat
2018-10-03Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer
2018-09-23Fix various code issues found by cppcheck (#7741)Paramat
2018-08-20Change mapgen order to ores > dungeons > decorations (#7656)Paramat
2018-08-16Mgv5: Change tunnel parameters to those of other mapgens (#7641)Paramat
2018-07-26Fix build on gcc 5.0 (#7586)zeuner
2018-07-18Mgvalleys: Make river depth variation and humidity drop optional (#7532)Paramat
2018-06-26Cavegen: Fix errors when getting biome outside mapchunk (#7480)Paramat
2018-06-24Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat
2018-06-21Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat
2018-06-19Biome dust: Revert fix that added dust to mod structures (#7464)Paramat
2018-06-08Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat
2018-06-04Biome dust placement: Improve comments, re-order some linesParamat
2018-06-02Biomemap: Simplify code of recent commit (#7398)Paramat
2018-06-02Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat
2018-05-31Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat
2018-05-24Vein ore: Fix bug caused by changing perlinmap Y size (#7371)Paramat
2018-05-24Schematic decorations: Fix placement bug when centred and rotated (#7365)Paramat
2018-05-20Dungeons: Fix duplication of y limit parameters (#7359)Paramat
2018-05-14Vertical biome blend: Tune PRNG seed for finer detail (#7329)Paramat
2018-05-07Mgv7: Code cleanup (#7299)Paramat
2018-05-04Cavegen: Allow small RandomWalk caves to generate beyond mapchunk borderParamat
2018-04-29Mapgen caves: Re-order generation to fix cavern bugParamat
2018-04-26Biome-defined cave liquids: Use faster biome calculationparamat
2018-04-26Biome-defined dungeon nodes: Use faster biome calculationparamat
2018-04-25Dungeons: Mostly fix missing stair nodesParamat
2018-04-24Mgvalleys: Code cleanupParamat
2018-04-21Mgvalleys: Use shared tunnel / cavern code instead of internalParamat
2018-04-21Cave liquids: Use a more precise point for calculating biomeParamat
2018-04-20Node resolver: Make error on fallback optional, disable for mapgen aliasesParamat
2018-04-17Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)Paramat
2018-04-07Biome API / dungeons: Add biome-defined dungeon nodesParamat
2018-04-06Mgcarpathian: Fix spawn level calculation (#7212)Paramat
2018-04-05Mgcarpathian: Remove insignificant 'base' noise variation (#7209)Paramat