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path: root/src/mapgen/mapgen.cpp
AgeCommit message (Expand)Author
2018-06-21Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat
2018-06-19Biome dust: Revert fix that added dust to mod structures (#7464)Paramat
2018-06-08Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat
2018-06-04Biome dust placement: Improve comments, re-order some linesParamat
2018-06-02Biomemap: Simplify code of recent commit (#7398)Paramat
2018-06-02Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat
2018-05-20Dungeons: Fix duplication of y limit parameters (#7359)Paramat
2018-04-29Mapgen caves: Re-order generation to fix cavern bugParamat
2018-04-26Biome-defined dungeon nodes: Use faster biome calculationparamat
2018-04-07Biome API / dungeons: Add biome-defined dungeon nodesParamat
2018-04-05Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat
2018-03-09VoxelArea: add_{x,y,z,p} must be staticLoic Blot
2018-03-09Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat
2018-03-03Generate Notifier: Clear events once after all 'on generated' functionsparamat
2018-02-26SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat
2018-02-13Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat
2018-01-15Mapgen folder: Update and improve copyright information of filesparamat
2017-12-10Use std::vector instead of dynamic C-Array (#6744)adrido
2017-11-17Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat
2017-11-08Move files to subdirectories (#6599)Vitaliy