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path: root/src/mapgen.cpp
AgeCommit message (Expand)Author
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-10-29Biome API: Add decoration flags for underground decorationsparamat
2017-09-17Biome API: Revert biomes, decos, ores being relative to water levelparamat
2017-09-17Biome generation: Fix layers of 'filler' nodes at biome y limitsparamat
2017-09-16Generate biomes: Recalculate biome at biome lower limitparamat
2017-08-19Code modernization: src/m* (part 2)Loic Blot
2017-07-30Dungeons: Use biome 'node_stone' if normal stone types not detectedparamat
2017-07-26VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot
2017-07-11Biomes/decorations/ores: Make relative to 'water_level' settingparamat
2017-07-06Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley
2017-06-22CavesRandomWalk: Make 'lava_depth' a mapgen parameterparamat
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-11(Re)spawn players within 'mapgen_limit'paramat
2017-06-03Properly remove SAO when worldedges are overtaken (#5889)Loïc Blot
2017-06-01Show singlenode mapgen to menu (#5868)Loïc Blot
2017-05-26Mapgen files: Update and correct copyright creditsparamat
2017-04-04MapgenBasic: Add lava source as commonly used content (#5512)Paramat
2017-04-03Cavegen/Mgv5/Mgv7: Add optional giant cavernsparamat
2017-04-01mapgen: Fix segfault when selecting invalid mapgen (#5491)SmallJoker
2017-03-27Map generation limit: Make per-worldparamat
2017-03-05Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat
2017-02-26Dungeongen: Add and improve parametersparamat
2017-02-04MapgenBasic node resolver: Various fixesparamat
2017-01-26Dungeons: Add nodebox stairs to desert and sandstone dungeonsparamat
2016-08-04Mapgen: Remove unused 'flat' and 'trees' flags from mg_flagsparamat
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-07-03Mapgen: Refactor mapgen creation and managementkwolekr
2016-06-17Dungeons: Generalise use, add capabilities, various modificationsparamat
2016-06-05Mapgen: Optimize biomemap creation by combining with generateBiomeskwolekr
2016-06-05Biome API: Add per-biome riverbed material and depthparamat
2016-06-04Mapgen: Performance improvement and fixes for updateLiquid (#4065)MillersMan
2016-06-04Change internal type for seeds to s32kwolekr
2016-05-27Dungeongen: Remove dependency on Mapgenkwolekr
2016-05-27Mapgen: Combine dungeon generation codekwolekr
2016-05-27Mapgen: Deduplicate common constructor codekwolekr
2016-05-27Mapgen: Remove calculateNoise from most mapgenskwolekr
2016-05-27Cavegen: Move V5-style caves to CavesNoiseIntersectionkwolekr
2016-05-27Cavegen: Re-add small caves to CavesRandomWalkkwolekr
2016-05-27Cavegen: Remove CavesRandomWalk dependency on Mapgenkwolekr
2016-05-27Cavegen: Merge CaveV5 and CaveV7 into CavesRandomWalkkwolekr
2016-05-27Fix MgStoneType and BiomeType enum nameskwolekr
2016-05-27Mapgen: Combine generateBiomes, dustTopNodes, and generateCaveskwolekr
2016-05-27Move biome calculation to BiomeGenkwolekr
2016-03-30Mapgen: Don't spread light of nodes outside the desired areakwolekr
2016-03-29Mapgen: Spread both night and day light banks in spreadLightkwolekr
2015-12-07Mapgen: Add propagate_shadow bool to calcLightingparamat
2015-11-21Mapgen: Add global 'decorations' flagparamat
2015-10-23Decoration API: Add flag for placement on liquid surfaceparamat
2015-10-04Add emerge completion callback mechanismkwolekr
2015-10-04Define and use limit constants for Irrlicht fixed-width typeskwolekr